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  • All entries125,095
  • Agents10,457
  • Applications7,094
  • Companies3
  • Concepts7
  • Hardware2,730
  • Industry6,786
  • Local Ai6,927
  • Model Releases35,948
  • Research29,267
  • Safety19,341
  • Syntheses31
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  • Tutorials4,729

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Search: “hardware”

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6,954 results
21 Apr 2026

Framework’s first eGPUs turn its laptop into a desktop PC

HardwareDGX agent

Remember when Framework made the first laptop where you can easily upgrade its entire internal video card in three minutes flat? The company's getting into the external graphics game, too. As promised

Real-Time Structural Detection for Indoor Navigation from 3D LiDAR Using Bird's-Eye-View Images

HardwareDGX agent

arXiv:2603.19830v2 Announce Type: replace Abstract: Efficient structural perception is essential for mapping and autonomous navigation on resource-constrained robots. Existing 3D methods are computati

20 Apr 2026

CPU Optimization of a Monocular 3D Biomechanics Pipeline for Low-Resource Deployment

Human
DGX agent

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Hardware
DGX agent

arXiv:2604.15665v1 Announce Type: new Abstract: Markerless 3D movement analysis from monocular video enables accessible biomechanical assessment in clinical and sports settings. However, most research

Silicon Valley has forgotten what normal people want

HardwareDGX agent

One of the most mortifying things about knowing a lot of techies is listening to them tell me excitedly about some very important discovery that they believe they have made. Recently, I ran into an ac

Taming Asynchronous CPU-GPU Coupling for Frequency-aware Latency Estimation on Mobile Edge

HardwareDGX agent

arXiv:2604.15357v1 Announce Type: cross Abstract: Precise estimation of model inference latency is crucial for time-critical mobile edge applications, enabling devices to calculate latency margins aga

Towards Understanding, Analyzing, and Optimizing Agentic AI Execution: A CPU-Centric Perspective

HardwareDGX agent

arXiv:2511.00739v3 Announce Type: replace Abstract: Agentic AI serving converts monolithic LLM-based inference to autonomous problem-solvers that can plan, call tools, perform reasoning, and adapt on

17 Apr 2026

At SemiAnalysis, we're quite tired of the minimalist style webapps and landing pages that have become so commonplace lately. Today, we're in…

HardwareDGX agent

At SemiAnalysis, we're quite tired of the minimalist style webapps and landing pages that have become so commonplace lately. Today, we're introducing Minecraft mode on inferencex dot com so that you c

16 Apr 2026

Automatic Charge State Tuning of 300 mm FDSOI Quantum Dots Using Neural Network Segmentation of Charge Stability Diagram

HardwareDGX agent

arXiv:2604.13662v1 Announce Type: cross Abstract: Tuning of gate-defined semiconductor quantum dots (QDs) is a major bottleneck for scaling spin qubit technologies. We present a deep learning (DL) dri

15 Apr 2026

AMD Instinct™ GPU Preemptible Instances at Vultr

HardwareDGX agent

Vultr offers preemptible cloud instances powered by AMD Instinct GPUs, providing a cost-effective option for running GPU-accelerated workloads such as AI/ML training, inference, and high-performance c

VFA: Relieving Vector Operations in Flash Attention with Global Maximum Pre-computation

HardwareDGX agent

arXiv:2604.12798v1 Announce Type: cross Abstract: FlashAttention-style online softmax enables exact attention computation with linear memory by streaming score tiles through on-chip memory and maintai

14 Apr 2026

Characterizing Performance-Energy Trade-offs of Large Language Models in Multi-Request Workflows

HardwareDGX agent

arXiv:2604.09611v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used in applications forming multi-request workflows like document summarization, search-based copilots,

From Decision Trees to Boolean Logic: A Fast and Unified SHAP Algorithm

HardwareDGX agent

arXiv:2511.09376v2 Announce Type: replace Abstract: SHapley Additive exPlanations (SHAP) is a key tool for interpreting decision tree ensembles by assigning contribution values to features. It is wide

Lifetime-Aware Design for Item-Level Intelligence at the Extreme Edge

HardwareDGX agent

arXiv:2509.08193v2 Announce Type: replace-cross Abstract: We present FlexiFlow, a lifetime-aware design framework for item-level intelligence (ILI) where computation is integrated directly into dispos

Simulator Adaptation for Sim-to-Real Learning of Legged Locomotion via Proprioceptive Distribution Matching

Model ReleasesDGX agent

arXiv:2604.11090v1 Announce Type: new Abstract: Simulation trained legged locomotion policies often exhibit performance loss on hardware due to dynamics discrepancies between the simulator and the rea

14 Oct 2026

C2Flight: A Closed-Loop Co-Simulation Framework for Early-Stage Evaluation of Heterogeneous UAV Computing Systems

ResearchDGX agent

arXiv:2610.14715v1 Announce Type: new Abstract: Early-stage design of heterogeneous UAV computing systems requires evaluating how algorithm, hardware, communication, and system topology affect closed-

Echo: Error-Compensated 4-Bit Tensor-Parallel Communication for LLM Training and Inference

HardwareDGX agent

arXiv:2610.14277v1 Announce Type: cross Abstract: Tensor parallelism ends every layer with an all-reduce that sits between two dependent matrix multiplications, so its cost cannot be hidden and grows

Moving a running model's layers between GPUs mid-reply (8 ms, no re-prefill)

Model ReleasesDGX agent

I've been working on an inference engine called jitllm. The idea came from my background in operating systems and JIT compilers: generate kernels for whatever hardware is there, and treat layers a bit

Terrain-Aided Navigation Without Raycasting: A Sliding Grid Approach for Point Cloud Processing

HardwareDGX agent

arXiv:2510.06470v2 Announce Type: replace-cross Abstract: We investigate the use of a point cloud measurement in terrain-aided navigation. Our goal is to aid an inertial navigation system, by explorin

The Price of Precision: A Calibrated Cost Model for Mixed-Precision LLM Serving

HardwareDGX agent

arXiv:2610.15629v1 Announce Type: new Abstract: Choosing a mixed-precision configuration for large language model (LLM) serving trades speed against accuracy. Allocators that use average bit-width or

12 Oct 2026

Minions: A Dynamic and Distributed Virtual GPU Cloud Built on Idle Apple Silicon Devices

HardwareDGX agent

arXiv:2610.12970v1 Announce Type: cross Abstract: The increasing demand for GPU-accelerated machine learning inference has exposed limitations in centralized GPU infrastructures, including high cost,

Nvidia tackles AI factory scaling bottlenecks with open rack designs and networking advances

HardwareDGX agent

Nvidia Corp. today announced new partnerships and contributions to the open-source community at the Open Compute Project Global Summit in San Jose, aimed at laying the foundation for the future of age

9 Oct 2026

Revisiting Handcrafted Minutiae Detection: A Simple and Effective Open Source Baseline for Modern Fingerprint Workflows

HardwareDGX agent

arXiv:2610.11641v1 Announce Type: new Abstract: Handcrafted minutiae detection algorithms remain fundamental to biometric science and forensic practice due to their full auditability, adherence to int

The Operator Mismatch Problem: Deploying BEV Perception with Portable GPU Compute

HardwareDGX agent

arXiv:2610.11504v1 Announce Type: new Abstract: Modern autonomous driving systems rely on bird's-eye-view (BEV) perception models that fuse camera and LiDAR inputs to detect objects in 3D space. These

8 Oct 2026

Democratizing MoE inference on commodity GPUs with CoMoE

HardwareDGX agent

arXiv:2610.09424v1 Announce Type: cross Abstract: Deploying Mixture-of-Experts (MoE) models relies heavily on Expert Parallelism, which generates intense inter-GPU communication. Consequently, state-o

GPU - Vulkan llama.cpp benchmarks sorted by price to performance

Model ReleasesDGX agent

This table to help anyone looking to build a budget Data Center homelab. I copied the bulk of value based, mid level, decent speed results GPUs and feed it to AI or SI and here are the recommended res

Liquid AI builds personal AI around device-level context

Local AiDGX agent

On-device personal AI requires models and agent software that can operate within fixed hardware limits. Developers also need ways to keep those systems improving after deployment. Model builders are r

LLA-MPPI: Rapidly Adaptive Whole-body Control of Legged Robots with GPU-Accelerated Parallel Simulations

HardwareDGX agent

arXiv:2610.10465v1 Announce Type: new Abstract: Real-time whole-body controllers for legged robots typically plan through a fixed nominal model and degrade when the deployed dynamics change. Adaptive

7 Oct 2026

PhoneBot: A Low-Cost Open Humanoid Robot Platform Reusing Smartphones

ApplicationsDGX agent

arXiv:2610.08737v1 Announce Type: new Abstract: The adoption of humanoid robots in education and research remains limited by high hardware costs, complex sensing systems, and substantial computational

UWB Meets Crazyflow: Simulating Degraded Feedback at Scale for Aerial Robotics

HardwareDGX agent

arXiv:2610.08225v1 Announce Type: new Abstract: In this work, we introduce Crazyflow, an accurate, differentiable simulator built on JAX. By leveraging jit compilation via XLA, Crazyflow unifies physi

Validate AI Factory Changes with Digital Twins and AI Agents

HardwareDGX agent

NVIDIA DSX Air creates a node‑based digital twin that models an AI factory’s infrastructure and software interfaces, allowing agentic workflows to interrogate the virtual environment, run configuratio

WavePrune: One period is often enough for RoPE

HardwareDGX agent

arXiv:2610.06963v1 Announce Type: new Abstract: Rotary Position Embedding (RoPE) encodes token positions by rotating each two-dimensional channel of the query and key vectors at a channel-specific fre

We @sequoia are thrilled to lead @MeckaAI’s Series B. AI took the digital world by storm; bringing it into the physical world will be a wave…

HardwareDGX agent

We @sequoia are thrilled to lead @MeckaAI’s Series B. AI took the digital world by storm; bringing it into the physical world will be a wave at least as large, but harder - it demands excellence acros

6 Oct 2026

Characterizing Parallelism Strategies in LLM Inference: Fundamental Compute-Communication Trade-offs

HardwareDGX agent

arXiv:2610.05305v1 Announce Type: cross Abstract: Large Language Model (LLM) inference has become the dominant workload in modern AI systems, requiring serving infrastructures to maximize throughput w

Cut Binary Cross Entropy: Efficient Large-Vocabulary Loss and Gradient Kernels for Sequential Recommendation

HardwareDGX agent

arXiv:2610.05559v1 Announce Type: new Abstract: Industrial sequential recommender systems operate over massive item catalogs (e.g., 10^5--10^7 items). Multi-label recommendation models are trained wit

Energy Variation in Training Modern Computer Vision Architectures

HardwareDGX agent

arXiv:2610.03772v1 Announce Type: new Abstract: The rapid growth of deep learning has substantially increased the energy consumption associated with model training, making energy efficiency an increas

FlashGaze: Training-Free Multi-Scale Patch Pruning For Efficient Video Understanding

HardwareDGX agent

arXiv:2610.04225v1 Announce Type: new Abstract: Multimodal Large Language Models (MLLMs) have demonstrated strong performance in video understanding, yet efficiently processing long, high-resolution v

Generating at 2K (14s, 2.09mpx, 1984x1120, 30 minutes) | Minimax H3

HardwareDGX agent

[INFO] Prompt executed in 00:30:49 Full 1080p vid on https://www.youtube.com/watch?v=ER_5AOteE-8 because Reddit cramps everything to 720p max. From my previous post, I got a message if I could use my

How DOCA GPUNetIO Unifies GPU-Initiated Networking Across the NVIDIA Software Stack

HardwareDGX agent

DOCA GPUNetIO delivers a unified GPU‑directed networking (GDA‑KI) foundation that lets CUDA kernels drive Ethernet, RDMA, Verbs and DMA operations without the CPU entering the application path. It shi

5 Oct 2026

Cocoon: A System Architecture for Differentially Private Training with Correlated Noises

HardwareDGX agent

arXiv:2510.07304v2 Announce Type: replace-cross Abstract: Machine learning (ML) models memorize and leak training data, causing serious privacy issues to data owners. Training algorithms with differen

3 Oct 2026

I built Ninfer 4080 for 16GB class GPUs

Model ReleasesDGX agent

Hi everyone, TL/DR I created NInfer 4080 to run ISTA-DASLab-Qwen-3.8-27B-GSQ at 100k context on an RTX 4080 16GB GPU using way more of the hardware capabilities (max overall: 2720 tok/s prefill, 262 t

2 Oct 2026

Denoising Surface: Modeling and Predicting Inference Cost for Diffusion LLM Serving

HardwareDGX agent

arXiv:2610.00499v1 Announce Type: new Abstract: As diffusion large language models (dLLMs) become more capable, they are moving from research settings to real-world extit{serving}, where request manag

Fast Polynomial Transcendentals for LLMs

HardwareDGX agent

arXiv:2610.00049v1 Announce Type: new Abstract: Graphics processing unit (GPU) generations scale matrix, special-function, and memory pipelines at different rates, so kernel bottlenecks move as hardwa

MINCE: Shrinking LLM Evaluation Datasets via Few-Model Monte Carlo Calibration

HardwareDGX agent

arXiv:2606.22826v2 Announce Type: replace Abstract: Evaluating LLMs across many model variants---quantized, fine-tuned, or deployment-specific---requires running large benchmarks repeatedly, a process

ORBIT-FMIB: Tracking Order-Resolved Epistatic Information Through ESM-2

HardwareDGX agent

arXiv:2610.00672v1 Announce Type: new Abstract: Protein foundation models support mutation-effect and structural prediction, but predictive performance alone does not reveal which forms of biological

1 Oct 2026

DynaFlow: Transparent and Flexible Intra-Device Parallelism via Programmable Operator Scheduling

HardwareDGX agent

arXiv:2605.21603v1 Announce Type: cross Abstract: Intra-device parallelism addresses resource under-utilization in ML inference and training by overlapping the execution of operators with different re

HyDRA: A Hybrid Dual-Mode Network for Closed- and Open-Set RFFI with Optimized VMD

HardwareDGX agent

arXiv:2507.12133v2 Announce Type: replace Abstract: Device recognition is vital for security in wireless communication systems, particularly for applications like access control. Radio Frequency Finge

30 Sept 2026

Embedded Bi-Temporal Building Damage Assessment for On-Board Data Reduction

HardwareDGX agent

arXiv:2609.37013v1 Announce Type: cross Abstract: Rapid assessment of building damage after natural disasters is essential to support emergency response. Earth Observation satellites can acquire relev

Mixture-of-Kittens: MoE Megakernel for NVL72s

HardwareDGX agent

arXiv:2609.36070v1 Announce Type: cross Abstract: AI accelerator systems are rapidly consolidating into scale-up architectures, where tens to thousands of GPUs communicate over high-bandwidth, single-

29 Sept 2026

All On-Board: Fully On-Chip Neuromorphic Q-Learning with Embedded CartPole Simulation

AgentsDGX agent

arXiv:2609.32317v1 Announce Type: cross Abstract: As AI models grow in size and usage, their energy demands increase dramatically, raising sustainability and economic concerns. Neuromorphic hardware,

Approximating Softmax in Pretrained LLMs: Model Sensitivity and Kernel Acceleration

HardwareDGX agent

arXiv:2609.33586v1 Announce Type: new Abstract: On NVIDIA Blackwell B200, tensor-core throughput outpaces special-function exponential throughput by more than two orders of magnitude, exposing exponen

FILIGREE3D: Scaling Sparse Latent Flow Matching for Ultra-High-Resolution Image-to-3D Generation

HardwareDGX agent

arXiv:2609.34900v1 Announce Type: new Abstract: Scaling image-to-3D generation to ultra-high resolutions requires controlling rapidly growing computational costs without sacrificing fine geometric det

From Experience to Expertise: Adoption-Aware Memory Learning for Data-Scarce NPU Kernel Synthesis

HardwareDGX agent

arXiv:2609.35568v1 Announce Type: new Abstract: High-performance kernels underpin efficient accelerator execution but require expert tuning and lengthy manual optimization cycles. LLM coding agents pr

28 Sept 2026

From Mono to Stereo: Accelerating Binocular Gaussian Splatting via Reprojection and Selective Patching

HardwareDGX agent

arXiv:2609.30741v1 Announce Type: new Abstract: Binocular rendering requires two nearby views of the same scene and therefore repeats substantial visibility and shading work. We present a 2D Gaussian

VkVIO: Cross-platform GPU Acceleration for Visual-Inertial Odometry with Vulkan

HardwareDGX agent

arXiv:2609.30459v1 Announce Type: cross Abstract: Perception in robotics and XR fundamentally relies on good state estimation. Visual-inertial odometry (VIO) and Simultaneous Localization and Mapping

25 Sept 2026

everybody talks about the economics of the ai data center build, the biggest capex buildout in human history not nearly enough people are st…

HardwareDGX agent

everybody talks about the economics of the ai data center build, the biggest capex buildout in human history not nearly enough people are stepping back to just marvel at the technology itself i just m

Online Sim-to-Real Adaptation via Closed-Loop System Modeling

SafetyDGX agent

arXiv:2609.28878v1 Announce Type: new Abstract: Sim-to-real transfer has made substantial progress, but can still produce controllers that remain stable and functional on hardware while suffering from

24 Sept 2026

EBRL: Asynchronous Embodied RL by Multi-Grained Resource Management

HardwareDGX agent

arXiv:2609.27547v1 Announce Type: new Abstract: Embodied reinforcement learning (RL) improves model capabilities with a pipeline of environment simulation, action generation, and model updates. These

23 Sept 2026

Accelerating the Mitigation of LLM Inference Nondeterminism Across GPU Architectures

HardwareDGX agent

arXiv:2609.25624v1 Announce Type: cross Abstract: Large language model (LLM) outputs are expected to be reproducible under greedy decoding, yet in practice the same model, prompt, and software stack p

Greedy Decoding Is Not Precision-Invariant: Cross-Precision Output Divergence in LLM Inference

HardwareDGX agent

arXiv:2609.26621v1 Announce Type: new Abstract: Greedy decoding from large language models is commonly treated as deterministic. We show it is not precision-invariant: the same model, prompt, and deco

What local Ollama models would you recommend for my PC? (RTX 5060 Ti 16GB)

Local AiDGX agent

Hey everyone, I'm getting into running LLMs locally with Ollama and would like some recommendations on which models I should realistically run with my hardware. My PC specs GPU: RTX 5060 Ti 16GB VRAM

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