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HumanDGX agent

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Categories
  • All entries127,612
  • Agents10,692
  • Applications7,180
  • Companies3
  • Concepts7
  • Hardware2,792
  • Industry6,822
  • Local Ai7,047
  • Model Releases36,870
  • Research29,819
  • Safety19,752
  • Syntheses31
  • Tools1,780
  • Tutorials4,817

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127,612Total entries
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13Categories

Knowledge catalogue

Search: “hardware”

GridTimelineEvolution
4,250 results
Hardware

LLM Serving in the Wild: An Empirical Study of Frameworks, Methods, and System Designs

DGX agent

arXiv:2608.03036v1 Announce Type: cross Abstract: Large Language Models (LLMs) are integrated into software systems and AI services, making efficient LLM serving a concern for software engineering. Se

hardwarearxiv-cs-ai
5 Aug 2026
DGX agent

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Hardware

A Fortran General-Purpose Transpiler: Proof of Concept

DGX agent

arXiv:2608.00130v1 Announce Type: cross Abstract: Fortran has been the cornerstone of high-performance computing for decades and remains unmatched in many domains. Yet the language faces an expertise

hardwarearxiv-cs-cl
4 Aug 2026
Hardware

Bole: Efficient Tree Speculation for Hybrid-Attention Language Models

DGX agent

arXiv:2608.01651v1 Announce Type: cross Abstract: Hybrid-attention large language models combine full attention with recurrent linear attention to reduce long-context inference costs, yet their autore

hardwarearxiv-cs-cl
4 Aug 2026
Hardware

HetRoute Heterogeneous and Cost-aware Collaborative Routing Framework for Distributed Edge MoE Inference

DGX agent

arXiv:2608.00577v1 Announce Type: cross Abstract: Mixture-of-Experts (MoE) models have become a dominant architecture for large-scale AI services, yet deploying them over geo-distributed heterogeneous

hardwarearxiv-cs-cl
4 Aug 2026
Hardware

MiniWorld: Democratizing the Training of Video World Models from Scratch

DGX agent

arXiv:2608.01127v1 Announce Type: new Abstract: Video world models predict future observations conditioned on historical observations and control signals, enabling long-horizon generation through auto

hardwarearxiv-cs-cv
4 Aug 2026
Model Releases

Nova: An End-to-End MLIR Compiler for Deep Learning

DGX agent

arXiv:2608.00029v1 Announce Type: cross Abstract: The performance of deep learning models at scale relies heavily on how effectively high-level mathematical operations are mapped to underlying physica

model-releasesarxiv-cs-lg
4 Aug 2026
Hardware

Partial FC: Training 10 Million Identities on a Single Machine

DGX agent

arXiv:2010.05222v3 Announce Type: replace Abstract: Training face recognition models with millions of identities is challenging because classifier storage, logit memory, and computation grow linearly

hardwarearxiv-cs-cv
4 Aug 2026
Hardware

Stipple: Real-Time Incremental Gaussian Splatting with Visual-Inertial Tracking

DGX agent

arXiv:2608.00931v1 Announce Type: cross Abstract: 3D Gaussian Splatting (3DGS) provides efficient rendering of photo-realistic scenes, but its heavy preprocessing and training steps make it a poor fit

hardwarearxiv-cs-cv
4 Aug 2026
Hardware

Toward Geometry-Scalable Whole-Body Touch for Humanoids: A 3D-Printed Conformal EIT Skin

DGX agent

arXiv:2608.02080v1 Announce Type: new Abstract: Whole-body tactile sensing is a prerequisite for humanoids that operate in contact-rich human environments, but conventional taxel arrays scale poorly w

hardwarearxiv-cs-ro
4 Aug 2026
Hardware

Event-Based Upper-Body Humanoid Teleoperation Under Challenging Illumination

DGX agent

arXiv:2607.29227v1 Announce Type: new Abstract: We present a real-time upper-body human-to-humanoid motion imitation framework driven by neuromorphic event-based vision. This work addresses practical

hardwarearxiv-cs-ro
3 Aug 2026
Hardware

GPU-Accelerated ANNS: Quantized for Speed, Built for Change

DGX agent

arXiv:2601.07048v5 Announce Type: replace-cross Abstract: Approximate nearest neighbor search (ANNS) is a core problem in machine learning and information retrieval applications. GPUs offer a promisin

hardwarearxiv-cs-ai
3 Aug 2026
Hardware

Implicit Machine Learning Force Fields Accelerate Molecular Dynamics Simulations

DGX agent

arXiv:2607.29158v1 Announce Type: cross Abstract: We introduce implicit machine learning force fields (I-MLFFs), which replace explicit stacks of neural network layers with self-consistent fixed-point

hardwarearxiv-cs-ai
3 Aug 2026
Hardware

Point2Radio: A Foundation Model for Cross-Scene Radio Fields from Material-Aware Point Clouds

DGX agent

arXiv:2607.28994v1 Announce Type: cross Abstract: High-fidelity radio fields are typically simulated for every scene--transmitter configuration or fitted separately to each scene, failing to exploit p

hardwarearxiv-cs-ai
3 Aug 2026
Hardware

Studying quantization trade-offs for efficient inference deployment in machine translation

DGX agent

arXiv:2607.29397v1 Announce Type: new Abstract: Deploying large language models in realistic server environments poses challenges, as the system needs to provide high-quality responses with low latenc

hardwarearxiv-cs-cl
3 Aug 2026
Hardware

TokTier: Exact Stateful Tokenization for Agentic LLM Serving

DGX agent

arXiv:2607.29678v1 Announce Type: new Abstract: LLM serving systems cache prompt KV state, yet most front ends still re-tokenize the full request text on every call. The cost lands on coding agents, w

hardwarearxiv-cs-cl
3 Aug 2026
Hardware

A Query-Efficient Stochastic Volume Rendering Framework for Time-Varying Implicit Neural Volumes

DGX agent

arXiv:2607.28047v1 Announce Type: cross Abstract: Time-varying implicit neural representations (INRs) provide a compact representation of scientific volumes and, for modalities such as dynamic X-ray c

hardwarearxiv-cs-lg
31 Jul 2026
Hardware

Complementary Matrix-Gated QKAN Fast-Weight Programmers for Quantum Dynamics Forecasting

DGX agent

arXiv:2607.27945v1 Announce Type: cross Abstract: Sequence models must decide what to write into memory and what to retain. In quantum and quantum-inspired sequence learning, nonlinear recurrent updat

hardwarearxiv-cs-lg
31 Jul 2026
Hardware

FARI: Robust One-Step Inversion for Watermarking in Diffusion Models

DGX agent

arXiv:2607.26723v1 Announce Type: cross Abstract: Inversion-based watermarking is a promising approach to authenticate diffusion-generated images, yet practical use is bottlenecked by inversion that i

hardwarearxiv-cs-ai
31 Jul 2026
Applications

Filling the Pareto-Optimal Front for Affordance Segmentation on Embedded Devices Using RGB-D Cameras

DGX agent

arXiv:2607.28293v1 Announce Type: new Abstract: While depth sensors have the potential to complement RGB data for affordance segmentation in wearable robots, their usage seems to remain underexplored.

applicationsarxiv-cs-cv
31 Jul 2026
Hardware

FinCacheServe: Dependency-Consistent Answer Reuse for Cost-Efficient RAG Serving over Mutable Enterprise Documents

DGX agent

arXiv:2607.26076v1 Announce Type: cross Abstract: Retrieval-augmented generation services over mutable enterprise documents repeatedly execute semantically equivalent analysis requests. Answer reuse c

hardwarearxiv-cs-ai
31 Jul 2026
Model Releases

GyRot: Leveraging Hidden Synergy between Rotation and Fine-grained Group Quantization for Low-bit LLM Inference

DGX agent

arXiv:2607.27694v1 Announce Type: cross Abstract: Low-bit quantization is essential for efficient LLM inference, and both rotation and fine-grained group quantization have shown individual promise. Ho

model-releasesarxiv-cs-lg
31 Jul 2026
Hardware

ObjectStream: Latent Objects as Memory Anchors for Streaming Video Understanding

DGX agent

arXiv:2607.28312v1 Announce Type: new Abstract: Streaming video understanding requires models to continuously retain useful visual evidence before future questions are known. Existing approaches prima

hardwarearxiv-cs-cv
31 Jul 2026
Hardware

ReGenVC: End-to-End Real-Time Generative Video Coding at Ultra-Low Bitrate

DGX agent

arXiv:2607.28144v1 Announce Type: cross Abstract: We present ReGenVC, an end-to-end generative video codec that compresses talking-head video to an ultra-low bitrate and decodes it in real time. The e

hardwarearxiv-cs-cv
31 Jul 2026
Hardware

ReToken: One Token to Improve Vision-Language Models for Visual Retrieval

DGX agent

arXiv:2607.28627v1 Announce Type: new Abstract: Long visual context poses a challenge for vision-language models: performance degrades as the number of distractors grows, and processing all tokens at

hardwarearxiv-cs-cv
31 Jul 2026
Hardware

ROCS: Request-Oriented Compute Sharing for Efficient Large-Scale Recommendation

DGX agent

arXiv:2607.27744v1 Announce Type: new Abstract: Modern recommendation models gain prediction quality by scaling feature-interaction and sequence modules, but production cost constraints cap how far sy

hardwarearxiv-cs-lg
31 Jul 2026
Hardware

Simulation of Surgical Suturing Using Position-Based Dynamics and the Material Point Method for Robot Reinforcement Learning

DGX agent

arXiv:2607.27494v1 Announce Type: new Abstract: Recent advances in robotics research have created a strong demand for high-performance simulators. Surgical robotics simulation faces unique challenges

hardwarearxiv-cs-ro
31 Jul 2026
Hardware

Split and Drive: Dual-Axis Disentanglement for Real-Time Gaussian Head Avatars

DGX agent

arXiv:2607.28032v1 Announce Type: new Abstract: Creating photorealistic animatable head avatars from a single image remains a fundamental challenge in digital human synthesis. While recent 3D Gaussian

hardwarearxiv-cs-cv
31 Jul 2026
Hardware

Understanding Is Done Early: A Depth Division of Labor in Large Language Models and Its Use for Unbounded-Context Memory

DGX agent

arXiv:2607.28263v1 Announce Type: new Abstract: Transformer depth is not used uniformly: lower and middle layers build semantic representations, while upper layers increasingly specialize them for pre

hardwarearxiv-cs-cl
31 Jul 2026
Hardware

BATS: Resource-Efficient Volumetric Segmentation with Boundary-Aware Mixed-Resolution Tokens

DGX agent

arXiv:2607.26829v1 Announce Type: new Abstract: Many high-performing volumetric segmentation models maintain dense multi-scale feature maps, leading to high activation memory and inference cost. We pr

hardwarearxiv-cs-cv
30 Jul 2026
Hardware

Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation

DGX agent

arXiv:2607.26646v1 Announce Type: new Abstract: We address the problem of reconstructing a high-fidelity, freely navigable 3D scene from a single 360^irc panorama, without per-scene optimization or mu

hardwarearxiv-cs-cv
30 Jul 2026
Hardware

Lightweight Image Classification of Raptor Species for Edge Devices: Rare-Species Dataset Expansion via Video Frame Extraction, Knowledge Distillation, and TensorRT Deployment

DGX agent

arXiv:2607.26238v1 Announce Type: new Abstract: We investigate lightweight raptor-species classification for real-time edge deployment in wind-turbine collision mitigation. Using DINOv2-L (304M parame

hardwarearxiv-cs-cv
30 Jul 2026
Research

Low-Precision Training of Large Language Models: Methods, Challenges, and Opportunities

DGX agent

arXiv:2505.01043v2 Announce Type: replace Abstract: Large language models (LLMs) have achieved impressive performance across various domains. However, the substantial hardware resources required for t

researcharxiv-cs-lg
30 Jul 2026
Hardware

PolygMap: A Perceptive Locomotion Framework for Humanoid Robot Stair Climbing

DGX agent

arXiv:2510.12346v2 Announce Type: replace Abstract: Recently, biped robot walking technology has been significantly developed, mainly in the context of a bland walking scheme. To emulate human walking

hardwarearxiv-cs-ro
30 Jul 2026
Hardware

Visko Orbis 1.0: A Live Model for Real-Time Interactive Long Video Generation

DGX agent

arXiv:2607.26694v1 Announce Type: new Abstract: We present Visko Orbis 1.0, a Live Model for real-time, interactive long-video generation. Users can change the prompt at any moment during generation,

hardwarearxiv-cs-cv
30 Jul 2026
Agents

Lowering the implementation barrier of neutral-atom quantum computing with agentic workflows

DGX agent

arXiv:2607.25834v1 Announce Type: cross Abstract: Quantum computers are moving from research laboratories to industrial machines accessible via the cloud and integrated into high-performance computing

agentsarxiv-cs-ai
29 Jul 2026
Hardware

Quasi-SVD: Learning a Lie-constrained matrix factorisation for real-time imaging

DGX agent

arXiv:2607.25967v1 Announce Type: new Abstract: Singular Value Decomposition (SVD) underlies matrix factorisation tasks across computational imaging, with medical applications increasingly demanding r

hardwarearxiv-cs-cv
29 Jul 2026
Hardware

Towards Embodied Cognition in Robots via Spatially Grounded Synthetic Worlds

DGX agent

arXiv:2505.14366v2 Announce Type: replace Abstract: We present a conceptual framework for training Vision-Language Models (VLMs) to perform Visual Perspective Taking (VPT), a core capability for embod

hardwarearxiv-cs-ai
29 Jul 2026
Hardware

A didactical-driven teacher assistant for a dimensional modeling course

DGX agent

arXiv:2607.22598v1 Announce Type: cross Abstract: Educational chatbots powered by large language models (LLMs) show promising effects on learning outcomes, yet most systems delegate pedagogical decisi

hardwarearxiv-cs-ai
28 Jul 2026
Model Releases

An MLIR-Based Compilation Method for Large Language Models

DGX agent

arXiv:2607.15865v2 Announce Type: replace Abstract: Large Language Models (LLMs) have become the dominant workload on modern AI accelerators, yet deploying them on specialized hardware still faces two

model-releasesarxiv-cs-cl
28 Jul 2026
Model Releases

Benchmarking LLMs for Verilog Design Flows

DGX agent

arXiv:2607.22759v1 Announce Type: cross Abstract: Large language models (LLMs) show promise in code generation, but their capabilities to produce correct, synthesizable hardware description language (

model-releasesarxiv-cs-lg
28 Jul 2026
Hardware

Beyond Block Boundaries: Multi-Block Editing for Diffusion Large Language Models

DGX agent

arXiv:2607.22663v1 Announce Type: new Abstract: Block diffusion has emerged as the dominant paradigm for scaling discrete diffusion language models (dLLMs), because decoding text in fixed-size blocks

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

Causal-TS: A Python Library for Causal Discovery in High-Dimensional and Nonstationary Time Series

DGX agent

arXiv:2607.24673v1 Announce Type: new Abstract: We describe Causal-TS, an open-source Python library for causal discovery in high-dimensional and nonstationary multivariate time series. Causal-TS prov

hardwarearxiv-cs-lg
28 Jul 2026
Hardware

CHS-SQL: A Text-to-SQL approach based on Confidence-Guided Heuristic Search Schema Linking process

DGX agent

arXiv:2607.22624v1 Announce Type: new Abstract: Recently, there have been several works in the Text-to-SQL domain that utilize Small Language Models (SLMs) for training. These approaches achieve perfo

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

CSV-Decode: Certifiable Sub-Vocabulary Decoding for Efficient Large Language Model Inference

DGX agent

arXiv:2511.21702v2 Announce Type: replace-cross Abstract: Large language models face significant computational bottlenecks during inference due to the expensive output layer computation over large voc

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

DynaResize: Runtime GPU Reallocation for Disaggregated LLM Post-Training

DGX agent

arXiv:2607.22614v1 Announce Type: new Abstract: RL-based LLM post-training increasingly disaggregates Rollout and Training across separate GPU resources, but static GPU partitioning suffers from sever

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

Evo-DKD: Dual-Knowledge Decoding for Autonomous Ontology Evolution in Large Language Models

DGX agent

arXiv:2507.21438v2 Announce Type: replace Abstract: Ontologies and knowledge graphs require continuous evolution to remain comprehensive and accurate, but manual curation is labor intensive. Large Lan

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

Hybrid Semantic and Spectral Ensemble for Robust Synthetic Image Source Attribution

DGX agent

arXiv:2607.22808v1 Announce Type: cross Abstract: The rapid advancement of text-to-image (T2I) models has necessitated robust Synthetic Image Source Attribution (SIA) methodologies. A critical challen

hardwarearxiv-cs-ai
28 Jul 2026
Hardware

InnerGS: Internal Scenes Reconstruction and Segmentation via Factorized 3D Gaussian Splatting

DGX agent

arXiv:2508.13287v3 Announce Type: replace-cross Abstract: 3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotrop

hardwarearxiv-cs-cv
28 Jul 2026
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