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HumanDGX agent

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Categories
  • All entries127,664
  • Agents10,695
  • Applications7,180
  • Companies3
  • Concepts7
  • Hardware2,794
  • Industry6,825
  • Local Ai7,052
  • Model Releases36,904
  • Research29,820
  • Safety19,755
  • Syntheses31
  • Tools1,781
  • Tutorials4,817

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127,664Total entries
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Knowledge catalogue

Search: “papers”

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18,005 results
8 Jun 2026

AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in Games

ResearchDGX agent

arXiv:2606.06565v1 Announce Type: cross Abstract: Modern game engines spend significant compute animating NPCs with learned motion models. This paper proposes AI Level of Detail (AI LOD), a framework

AIDEN: Design and Pilot Study of an AI Assistant for the Visually Impaired

ResearchDGX agent

arXiv:2511.06080v4 Announce Type: replace Abstract: This paper presents AIDEN, an artificial intelligence-based assistant designed to enhance the autonomy and daily quality of life of visually impaire

ARAPDiffusion: ARAP Regularization for Diffusion-Based Deformable Shape Space Learning

TutorialsDGX agent

arXiv:2606.06887v1 Announce Type: new Abstract: This paper introduces ARAPDiffusion, a latent diffusion model to learn the underlying continuous shape space of a deformation shape collection. The key

Human
DGX agent

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Fast and Robust Convergence Rate for TD(0) with Linear Function Approximation, Universal Learning Steps and I.I.D. Samples

SafetyDGX agent

arXiv:2606.05967v2 Announce Type: replace-cross Abstract: In this paper, we study the finite-time behavior of the TD(0) temporal-difference method with linear function approximation (LFA). We consider

Federated Foundation Models over Vehicular Networks

ApplicationsDGX agent

arXiv:2606.06786v1 Announce Type: new Abstract: This paper presents a forward-looking vision for integrating the emerging multi-modal multi-task federated foundation models (M3T FedFMs) into vehicular

Learning All-Terrain Locomotion for a Planetary Rover with Actively Articulated Suspension

SafetyDGX agent

arXiv:2606.06790v1 Announce Type: cross Abstract: This paper presents ERNEST, a four-wheeled planetary rover concept equipped with a two-degree-of-freedom Active Gimbal Suspension that combines yaw an

Limitations of Normalization in Attention Mechanism

ResearchDGX agent

arXiv:2508.17821v3 Announce Type: replace-cross Abstract: This paper investigates the limitations of the normalization in attention mechanisms. We begin with a theoretical framework that enables the i

LLM Agent-Assisted Reverse Engineering with Quantitative Readability Metrics

AgentsDGX agent

arXiv:2606.06838v1 Announce Type: cross Abstract: Automatic decompilers produce functionally correct but often unreadable C code. This paper addresses one stage of the reverse engineering workflow: im

Mission-Level Runtime Assurance Framework for Autonomous Driving

SafetyDGX agent

arXiv:2606.06996v1 Announce Type: new Abstract: This paper studies runtime safety for autonomous driving when high-level driving commands become faulty or unreliable. Unlike conventional runtime-safet

Modeling AdaGrad, RMSProp, and Adam with Integro-Differential Equations

ResearchDGX agent

arXiv:2411.09734v3 Announce Type: replace Abstract: In this paper, we propose a continuous-time formulation for the AdaGrad, RMSProp, and Adam optimization algorithms by modeling them as first-order i

Native3D: End-to-End 3D Scene Generation via Unified Mesh-Texture Modeling and Semantic Alignment

SafetyDGX agent

arXiv:2606.07117v1 Announce Type: cross Abstract: This paper presents Native3D, the first end-to-end 3D scene generation framework that completely bypasses 2D intermediate representations. Traditional

On orbital stabilization of a circular motion primitive for a dynamic extension of the Dubins car model

ResearchDGX agent

arXiv:2606.07449v1 Announce Type: cross Abstract: This paper addresses orbital stabilization of a circular motion primitive for a dynamic extension of the Dubins car model within a transverse-lineariz

On the Hardness of Optimal Motion on Trees

AgentsDGX agent

arXiv:2606.06686v1 Announce Type: new Abstract: This paper presents a simple framework that settles the complexity of Multi-Agent Path Finding (MAPF) on trees across standard objectives--distance, mak

Physiologically Constrained Musculoskeletal Neural Network for Multi-DoF Joint Kinematics Estimation from Partially Observed sEMG

ResearchDGX agent

arXiv:2606.07476v1 Announce Type: cross Abstract: This paper investigates multi-degrees of freedom (DoF) joint kinematics estimation under partially observed surface electromyography (sEMG), where onl

Reversible Foundations: Training a 120B Sparse MoE through State-Preserving Scaling

Model ReleasesDGX agent

arXiv:2606.07404v1 Announce Type: new Abstract: This paper reports on training a hundred-billion-parameter sparse mixture of experts on a single eight-GPU node, end to end. LightningLM 0.1V is a recur

Skill-3D: Evolving Scene-Aware Skills for Agentic 3D Spatial Reasoning

Model ReleasesDGX agent

arXiv:2606.07436v1 Announce Type: new Abstract: This paper explores agentic 3D spatial understanding, i.e., MLLM agents performing 3D reasoning through tool use. Existing methods often misuse tools an

T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences

ResearchDGX agent

arXiv:2406.00636v2 Announce Type: replace Abstract: In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoot

Telling stories, making Hanzi: AI-assisted co-creation with elderly migrants in urban China

ResearchDGX agent

arXiv:2507.01548v3 Announce Type: replace-cross Abstract: This paper explores how older migrants in urban China can record stories that everyday language and design often miss. We ran two co-creation

The Geometry of Last-Layer Model Stealing

ResearchDGX agent

arXiv:2606.06854v1 Announce Type: new Abstract: This paper uses geometry to explain how a machine learning model can be stolen using an already existing well-known method. The author has shown the exa

tl;dr: we aren’t close to RSI, regardless of the hints IPO-bound Anthropic tried to drop last week.

AgentsDGX agent

tl;dr: we aren’t close to RSI, regardless of the hints IPO-bound Anthropic tried to drop last week. This paper tests whether today’s AI agents can build better AI agents without human design help. i.e

Unregistered Spectral Image Fusion: Unmixing, Adversarial Learning, and Recoverability

ResearchDGX agent

arXiv:2603.21510v3 Announce Type: replace-cross Abstract: This paper addresses the fusion of a pair of spatially unregistered hyperspectral image (HSI) and multispectral image (MSI) covering roughly o

Workflow-to-Skill: Skill Creation via Routing-Workflow-Semantics-Attachments Decomposition

SafetyDGX agent

arXiv:2606.06893v1 Announce Type: new Abstract: Large language model agents increasingly rely on Skills to encode procedural knowledge, yet high-quality Skills remain costly to hand-write. This paper

7 Jun 2026

Refreshing

SafetyDGX agent

Refreshing What happens when AIs become smarter than us? Why would they keep humans around if given the choice? Our new paper argues that only trying to control AIs is a limited strategy, and that a s

6 Jun 2026

Adversarial Agents: Black-Box Evasion Attacks with Reinforcement Learning

AgentsDGX agent

arXiv:2503.01734v3 Announce Type: replace-cross Abstract: Attacks on machine learning models have been extensively studied through stateless optimization. In this paper, we demonstrate how a reinforce

https://x.com/hendrycks/status/2052422910133104670?s=20

SafetyDGX agent

https://x.com/hendrycks/status/2052422910133104670?s=20 What happens when AIs become smarter than us? Why would they keep humans around if given the choice? Our new paper argues that only trying to co

Human Oversight and Overload: Two Hidden and Costly Burdens of AI-Assisted Software Engineering

ResearchDGX agent

arXiv:2606.05770v1 Announce Type: cross Abstract: AI is changing how software engineers work, but it often comes with hidden burdens and costs. In this paper, we characterize two such often-overlooked

Plug-and-Play Guidance for Discrete Diffusion Models via Gradient-Informed Logit Correction

ResearchDGX agent

arXiv:2606.06303v1 Announce Type: cross Abstract: Controllable generation with discrete diffusion models is often hindered by high computational overhead or the need for retraining. In this paper, we

RAINO: Anchoring Agents in Reality, A Systematic Review and Conceptual Framework for Realism in Agent-Based Modelling

AgentsDGX agent

arXiv:2606.05167v1 Announce Type: cross Abstract: Realism is a central yet seemingly under-theorized concept in Agent-Based Modelling. This paper presents a Systematic Literature Review, aiming to ide

Regret Minimization with Adaptive Opponents in Repeated Games

SafetyDGX agent

arXiv:2606.06486v1 Announce Type: cross Abstract: In this paper, we study regret minimization in repeated games with adaptive opponents who can respond based on histories of play. The standard metric

Take that, @geoffreyhinton. “If LLMS have human-like attributes, then so does Age of Empires II”. Also, score another point for @Pontifex!

SafetyDGX agent

Take that, @geoffreyhinton. “If LLMS have human-like attributes, then so does Age of Empires II”. Also, score another point for @Pontifex! This is an insane paper and I love it https://arxiv.org/abs/2

5 Jun 2026

A Conversational Framework for Human-Robot Collaborative Manipulation with Distributed Generative AI models

Local AiDGX agent

arXiv:2606.06061v1 Announce Type: new Abstract: This paper presents a distributed conversational framework for human-robot collaborative manipulation that integrates local language and vision-language

@aiDotEngineer (if you are still waiting for CFP responses, sorry we got >2000 of them, way more than the past, most responses should go out…

ToolsDGX agent

This post from Swyx discusses the high volume of CFP (Call for Papers) submissions received, exceeding 2000 responses compared to previous years, and apologizes for delays in responding to submitters

Check out the NVIDIA blog!

HardwareDGX agent

Check out the NVIDIA blog! This week at #CVPR2026, NVIDIA Research is presenting three papers across physical ai that offer groundbreaking solutions for training at scale across diverse applications:

MASF: A Multi-Model Adaptive Selection Framework for Abstractive Text summarization

ResearchDGX agent

arXiv:2606.05494v1 Announce Type: new Abstract: Automatic text summarization has become increasingly important due to the rapid growth of digital textual information. This paper presents a Multi-Model

Recovering Physically Plausible Human-Object Interactions from Monocular Videos

SafetyDGX agent

arXiv:2606.05359v1 Announce Type: new Abstract: In this paper, we propose RePHO, a method to reconstruct physically plausible human-object interactions (HOI) from monocular videos. While existing kine

Visuotactile and Explicitly Force-Controlled Robotic Ultrasound for Abdominal Volumetric Reconstruction

AgentsDGX agent

arXiv:2606.05848v1 Announce Type: new Abstract: In this paper, we present a robotic ultrasound acquisition system that integrates stereo vision, touch-based feedback, and expert-informed strategies to

4 Jun 2026

A French Corpus Annotated for Multiword Expressions with Adverbial Function

ResearchDGX agent

arXiv:2606.04828v1 Announce Type: new Abstract: This paper presents a French corpus annotated for multiword expressions (MWEs) with adverbial function. This corpus is designed for investigation on inf

A Study of the Scale Invariant Signal to Distortion Ratio in Speech Separation with Noisy References

Model ReleasesDGX agent

arXiv:2508.14623v2 Announce Type: replace-cross Abstract: This paper examines the implications of using the Scale-Invariant Signal-to-Distortion Ratio (SI-SDR) as both evaluation and training objectiv

Cooperative Circumnavigation for Multiple Unmanned Surface Vehicles Without External Localization

ResearchDGX agent

arXiv:2606.04518v1 Announce Type: new Abstract: This paper proposes a cooperative target circumnavigation framework for multiple unmanned surface vehicles (USVs) operating without external localizatio

Fitting scattered data with optional monotonicity constraints on GPU: LipFit package

HardwareDGX agent

arXiv:2606.04670v1 Announce Type: cross Abstract: This paper presents a method of multivariate scattered data interpolation and approximation that produces optimal Lipschitz-continuous approximation,

HYolo: An Intelligent IoT-Based Object Detection System Using Hypergraph Learning

ResearchDGX agent

arXiv:2606.04345v1 Announce Type: cross Abstract: This paper presents HYolo, an intelligent IoT-based object detection framework that integrates hypergraph learning into the YOLO architecture. Traditi

Learning Control-Affine Reduced-Order Models via Autoencoders

ResearchDGX agent

arXiv:2606.05045v1 Announce Type: cross Abstract: We present in this paper a framework for the identification of control-affine reduced-order models (ROMs). The proposed method utilizes autoencoders (

On Forgetting and Stability of Score-based Generative models

ResearchDGX agent

arXiv:2601.21868v2 Announce Type: replace-cross Abstract: Understanding the stability and long-time behavior of generative models is a fundamental problem in modern machine learning. This paper provid

Recent Advances and Trends in Learning-based 3D Representations

AgentsDGX agent

arXiv:2606.04871v1 Announce Type: new Abstract: The selection of an appropriate 3D representation is a fundamental design decision that dictates the efficiency, quality, and capabilities of modern com

See also: https://x.com/emollick/status/1799046218917822682?s=20

SafetyDGX agent

See also: https://x.com/emollick/status/1799046218917822682?s=20 Alignment, of a sort: this paper conducts what they call a “moral Turing Test,” asking people to compare GPT-4o to humans on ethical qu

Selecting haptic guidance models in teleoperation: guidelines from a comparative user study

ResearchDGX agent

arXiv:2606.04157v1 Announce Type: new Abstract: Haptic guidance in teleoperation enhances operator performance through force feedback. This paper presents guidelines to select the most appropriate mod

ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling

AgentsDGX agent

arXiv:2603.02697v2 Announce Type: replace-cross Abstract: This paper presents ShareVerse, a video generation framework enabling multi-agent shared world modeling, addressing the gap in existing works

TPA-AD: A Two-Stage Pseudo Anomaly-Guided Method for Bearing Time-Series Anomaly Detection

ResearchDGX agent

arXiv:2606.04073v1 Announce Type: cross Abstract: This paper proposes a two-stage pseudo anomaly-guided anomaly detection method (extbf{T}wo-stage extbf{P}seudo extbf{A}nomaly-guided extbf{A}nomaly ex

When Both Layers Learn: Training Dynamics of Representing Linear Models via ReLU Networks

SafetyDGX agent

arXiv:2606.04476v1 Announce Type: new Abstract: In this paper, we study the gradient descent dynamics for jointly training both layers of a one-hidden-layer ReLU network to fit a linear target functio

3 Jun 2026

A Benchmark for Semi-supervised Multi-modal Crowd Counting

Model ReleasesDGX agent

arXiv:2606.03646v1 Announce Type: new Abstract: This paper constructs the first benchmark on semi-supervised multi-modal crowd counting. To lay the foundation for this unexplored task, we first formul

A formal definition and meta-model for a machine theory of mind

ResearchDGX agent

arXiv:2606.03471v1 Announce Type: new Abstract: This paper proposes, for the first time, a rigorous formal definition of the concept of Machine Theory of Mind, based on principles supported by evidenc

A Sparse Bayesian Learning Algorithm for Estimation of Interaction Kernels in Motsch-Tadmor Model

ResearchDGX agent

arXiv:2505.07068v2 Announce Type: replace-cross Abstract: In this paper, we investigate the data-driven identification of asymmetric interaction kernels in the Motsch-Tadmor model based on observed tr

Applying Two-Grid Preconditioner for Subsurface Flow Simulation using Attention-enhanced Hybrid Network to Accelerate Multiscale Discretization in High-contrast Media

ResearchDGX agent

arXiv:2606.02582v1 Announce Type: cross Abstract: In this paper, we study the efficient numerical solution of Darcy equations in strongly heterogeneous media with high-contrast permeability and propos

Autonomous Navigation System for Library Service Robot Based on Unitree Go2 Edu

AgentsDGX agent

arXiv:2606.03340v1 Announce Type: new Abstract: Libraries require autonomous robots to move quietly through narrow aisles while remaining safe around readers, chairs, bags, and carts. This paper prese

Decentralized Stochastic Nonconvex Optimization under the (L_0,L_1)-Smoothness

AgentsDGX agent

arXiv:2509.08726v3 Announce Type: replace-cross Abstract: This paper focuses on the decentralized stochastic optimization problem f(mathbf{x})=frac{1}{m}sum_{i=1}^m f_i(mathbf{x}) over a connected net

DeMuon: A Decentralized Muon for Matrix Optimization over Graphs

ResearchDGX agent

arXiv:2510.01377v2 Announce Type: replace-cross Abstract: In this paper, we propose DeMuon, a method for decentralized matrix optimization over a given communication topology. DeMuon incorporates matr

Exploring Easy Boosts for Lidar Semantic Scene Completion

ResearchDGX agent

arXiv:2606.03992v1 Announce Type: new Abstract: This paper investigates 'free lunch' strategies to boost the performance of lidar semantic scene completion (SSC) without requiring complex architectura

Fixed-Time Dynamic Landing of Quadrotors using Adaptive Unscented Kalman Filtering and Nonlinear Model Predictive Control

ResearchDGX agent

arXiv:2606.02658v1 Announce Type: new Abstract: This paper introduces an estimation and control framework for dynamic landing of multi-rotor uncrewed aerial vehicles on moving platforms. The proposed

From Control Boundary to Insurance Claim: Reconstructing AI-Mediated Losses Through the CER Framework

AgentsDGX agent

arXiv:2606.03777v1 Announce Type: new Abstract: AI losses that arise through an insured organization's generative or agentic AI system require state reconstruction, not merely event reconstruction, be

From None to All: Self-Supervised 3D Reconstruction via Novel View Synthesis

ResearchDGX agent

arXiv:2603.27455v2 Announce Type: replace Abstract: In this paper, we introduce NAS3R, a self-supervised feed-forward framework that jointly learns explicit 3D geometry and camera parameters with no g

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