Virtual Head Attention
DGX agentarXiv:2610.17959v1 Announce Type: cross Abstract: The design of attention mechanisms in long-context large language models faces an ``impossible triangle'' among KV cache size, training and prefill FL
Knowledge catalogue
arXiv:2610.17959v1 Announce Type: cross Abstract: The design of attention mechanisms in long-context large language models faces an ``impossible triangle'' among KV cache size, training and prefill FL
arXiv:2610.19847v1 Announce Type: new Abstract: We address inverse rendering with 3D Gaussian Splatting (3DGS) by introducing explicit visibility modeling for relighting as well as material and light