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HumanDGX agent

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Categories
  • All entries127,664
  • Agents10,695
  • Applications7,180
  • Companies3
  • Concepts7
  • Hardware2,794
  • Industry6,825
  • Local Ai7,052
  • Model Releases36,904
  • Research29,820
  • Safety19,755
  • Syntheses31
  • Tools1,781
  • Tutorials
127,664Total entries
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GridTimelineEvolution
94,811 results
9 Oct 2026

From Sparse Representations to Behavioral Insights for Multimodal Depression Assessment

ResearchDGX agent

arXiv:2610.11787v1 Announce Type: new Abstract: Multimodal depression assessment offers a promising approach to analyzing behavioral patterns associated with depression. However, existing methods ofte

From Suppression to Repair: Mitigating Object Hallucination in Large Vision-Language Models via Localized Distribution Alignment

Model ReleasesDGX agent

arXiv:2610.11826v1 Announce Type: cross Abstract: Object hallucination remains a major obstacle for large vision-language models (LVLMs) to generate reliable content. An intuitive mitigation strategy

From Surface to Depth: Towards Cognitive Appraisal Reasoning in Multimodal Emotion Understanding

Model Releases
4,817

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HumanDGX agent

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DGX agent

arXiv:2610.11918v1 Announce Type: cross Abstract: Recent multimodal large language models (MLLMs) increasingly incorporate explainable reasoning for emotion understanding. However, reasoning based mai

From Video Clips to Creation Trajectory: Sora100K for AI-Native Video Creation

ResearchDGX agent

arXiv:2610.11770v1 Announce Type: new Abstract: AI-Native video creation is shifting from isolated video clips toward iterative video creation workflows. However, existing datasets remain largely vide

From What to Which: Decoding Modifier Grounding in Frozen MLLMs

ResearchDGX agent

arXiv:2610.12305v1 Announce Type: new Abstract: As Multimodal Large Language Models (MLLMs) can describe increasingly complex visual scenes, token-level grounding becomes crucial. Yet, when an MLLM ge

GameCommBench: A Unified Benchmark and Type-Aware Evaluation for AI-Generated Game Commentary

Model ReleasesDGX agent

arXiv:2610.11129v1 Announce Type: new Abstract: Game commentary is an open-ended generation task requiring multimodal perception, strategic reasoning, and contextual knowledge. Existing AI-Generated G

Gated Memory: Admission-Controlled Memory Formation for Conversational AI

Model ReleasesDGX agent

arXiv:2610.11270v1 Announce Type: cross Abstract: Personalized conversational AI relies on long-term memory systems that extract facts from user utterances and store them in persistent vector stores.

GATOR: Generative and Agentic 3D Object Reconstruction From Casual Images

HardwareDGX agent

arXiv:2610.11215v1 Announce Type: new Abstract: Reconstructing complete, scene-aligned 3D objects from casual images requires integrating sparse, uncertain observations and inferring surfaces hidden b

GaussianBench: Physics-Fidelity Evaluation for Gaussian Scene Representations

Model ReleasesDGX agent

arXiv:2610.10554v1 Announce Type: cross Abstract: 3D Gaussian Splatting has evolved from static reconstruction toward physics-integrated representations meant to predict how scenes change under intera

Gaze Estimation for Human-Robot Interaction: Analysis Using the NICO Platform

TutorialsDGX agent

arXiv:2509.24001v3 Announce Type: replace Abstract: This paper evaluates the current gaze estimation methods within a human-robot interaction (HRI) context of a shared workspace scenario. We introduce

Gen-PINNs: Generative Adversarial Physics Informed Neural Networks for solving partial differential equations

SafetyDGX agent

arXiv:2610.10897v1 Announce Type: new Abstract: Physics-Informed Neural Networks (PINNs) are a widely used data-free method for solving Partial Differential Equations (PDEs) using machine learning. Wi

Generative Adversarial Loops

Model ReleasesDGX agent

arXiv:2610.11458v1 Announce Type: cross Abstract: AI research progress can be viewed as the interaction between two processes: benchmark creation and method discovery. Historically, both were driven b

Generative Neural Retargeting for Human-to-Robot Dexterous Manipulation

SafetyDGX agent

arXiv:2610.12440v1 Announce Type: new Abstract: Human demonstrations are a scalable data source for learning dexterous manipulation, but the embodiment gap prevents human motion from being executed di

GenIA: Generative Reconstruction with Test-Time Input Alignment

SafetyDGX agent

arXiv:2610.12388v1 Announce Type: new Abstract: Reconstructing complete 3D object assets from monocular or sparse multi-view observations remains challenging. Generative 3D foundation models can compl

GeoReform: Reflective Formalization Evolution for Multimodal Geometry Problem Solving

SafetyDGX agent

arXiv:2610.12391v1 Announce Type: new Abstract: Multimodal large language models (MLLMs) often struggle to identify and use geometric relations in diagrams. Recent methods address this challenge by co

GHARP: Real-time Gaussian Head Animation from Large-scale Reconstruction Prior

Model ReleasesDGX agent

arXiv:2610.10945v1 Announce Type: new Abstract: We present GHARP (Real-time Gaussian Head Animation from Large-scale Reconstruction Prior), a method that animates 3D human heads in real time from a fe

Ghost tasking for parametrized Gaussian Processes solving linear differential equations

ResearchDGX agent

arXiv:2610.12009v1 Announce Type: cross Abstract: Physics-informed machine learning has gained significant attention in recent years. In regimes of limited data, parametrized Gaussian processes have b

GLIO2: A GPU-Parallelized Tightly-Coupled LiDAR-Inertial-GNSS System for Robust and Real-Time Global Localization and Mapping

Model ReleasesDGX agent

arXiv:2610.12411v1 Announce Type: new Abstract: Globally consistent, real-time state estimation in large-scale, perceptually degraded environments is essential for autonomous vehicles and aerial robot

GPF-Net: Gated Progressive Fusion Learning for Polyp Re-Identification

ResearchDGX agent

arXiv:2512.21476v2 Announce Type: replace-cross Abstract: Colonoscopic Polyp Re-Identification (ReID) aims to match the same polyp across a large gallery of images captured from different viewpoints a

GPU-Accelerated Computation of Persistent Homology for Topological Analysis of Image Data

Model ReleasesDGX agent

arXiv:2610.10959v1 Announce Type: new Abstract: In recent years, persistent homology has seen rapid adoption in deep learning, yet its computation remains a major bottleneck in network training. This

Grammar Concept Annotation at Scale: Deployed Fine-Tuned Small Language Models Outperform Prompted Frontier Models

Model ReleasesDGX agent

arXiv:2610.10827v1 Announce Type: cross Abstract: Corrective feedback is among the best-evidenced drivers of second-language acquisition, yet corrections delivered during lessons rarely accumulate int

Graphons of Line Graphs

ResearchDGX agent

arXiv:2409.01656v4 Announce Type: replace-cross Abstract: We consider the problem of estimating graph limits, known as graphons, from observations of sequences of sparse finite graphs. In this paper w

GROB: A Multi-Agent Architecture for Public-Trace Investigation of Candidate Agentic Activity

AgentsDGX agent

arXiv:2610.11467v1 Announce Type: cross Abstract: We present GROB, a multi-agent architecture for investigating candidate autonomous-agent activity through public Internet traces when privileged telem

GroundSight at GroundLM 2026 Shared Tasks: GoldenViewVQA

Model ReleasesDGX agent

arXiv:2610.11402v1 Announce Type: new Abstract: GoldenViewVQA requires models to jointly answer driving-scene questions and identify the camera view containing the supporting visual evidence, making p

Group Invariant Spectral Embedding

ResearchDGX agent

arXiv:2607.08987v2 Announce Type: replace Abstract: Spectral embedding methods are widely used for dimensionality reduction and clustering of high-dimensional datasets with intrinsic low-dimensional s

GRPODropout: Less is More for Online Reinforcement Learning Rollouts

SafetyDGX agent

arXiv:2610.11854v1 Announce Type: cross Abstract: Reinforcement learning (RL) methods such as GRPO substantially improve large language model reasoning but often suffer from policy entropy collapse: t

GUI-KV: Efficient GUI Agents via KV Cache with Spatio-Temporal Awareness

Model ReleasesDGX agent

arXiv:2510.00536v2 Announce Type: replace Abstract: Graphical user interface (GUI) agents built on vision-language models have emerged as a promising approach to automate human-computer workflows. How

HAND: A Biologically-Inspired Activation Function that Improves Generalisation and Sample Efficiency in Image Classification

SafetyDGX agent

arXiv:2610.11534v1 Announce Type: new Abstract: DNNs exhibit robustness and generalisation issues not seen in humans. They are also far less data-efficient learners, requiring considerably more traini

Hankel Subspace Self-Supervised Learning for Parallel MRI Reconstruction

TutorialsDGX agent

arXiv:2610.11560v1 Announce Type: new Abstract: Parallel magnetic resonance imaging reconstruction is an ill-posed inverse problem under undersampling. Multi-coil acquisition and Hankel lifting expose

HANS: A Handwritten Answer Sheet Dataset for Noisy Hybrid Document Parsing

ApplicationsDGX agent

arXiv:2610.12363v1 Announce Type: new Abstract: Intelligent grading and automated scoring technologies constitute critical infrastructure for smart education. However, existing document parsing and ha

Harness Compilation: Which Decisions Should a Small Vision-Language Model Keep?

ResearchDGX agent

arXiv:2610.11231v1 Announce Type: new Abstract: Small vision-language models may be able to read external evidence yet struggle to obtain it. We introduce Harness Compilation (HC), an offline procedur

Harness Evolution Hits a Ceiling: When Weight Training Should Begin

AgentsDGX agent

arXiv:2610.11655v1 Announce Type: new Abstract: Improving a long-horizon LLM agent means evolving the harness around a frozen model or training its weights. We let a self-evolving harness make the sys

HarnessSQL: Harness-Native Training for SQL Agents in Realistic Database Environments

ApplicationsDGX agent

arXiv:2610.12274v1 Announce Type: new Abstract: Text-to-SQL models are commonly trained to map questions directly to static queries, whereas real-world database agents operate through stateful, multi-

Has LLM Screening Performance Stalled in Software Engineering Systematic Reviews?

Model ReleasesDGX agent

arXiv:2610.10633v1 Announce Type: cross Abstract: Screening in systematic reviews (SRs) is manual and time-consuming. Prior work has explored large language models (LLMs) for automating this step, but

Healthy Counterfactual Generation via Diffusion Inpainting for Mammography Classification

ResearchDGX agent

arXiv:2610.12147v1 Announce Type: new Abstract: False negatives remain a critical limitation of computer-aided diagnosis (CAD) systems for breast cancer screening due to delayed detection and treatmen

HENet++: Hybrid Encoding and Multi-task Learning for 3D Perception and End-to-end Autonomous Driving

Model ReleasesDGX agent

arXiv:2511.07106v2 Announce Type: replace Abstract: Three-dimensional feature extraction and multi-task perception are fundamental components of modern autonomous driving systems. Although large image

Heterogeneous-Modal Unsupervised Domain Adaptation via Latent Space Bridging

Model ReleasesDGX agent

arXiv:2506.15971v2 Announce Type: replace-cross Abstract: Unsupervised domain adaptation (UDA) effectively bridges the domain gap between a labeled source domain and an unlabeled target domain, but as

HI3D 3.0 (Twinkle3D): Object-specific 3D Asset Generation with High Resolution

Local AiDGX agent

arXiv:2610.11685v1 Announce Type: cross Abstract: Image-to-3D generation has become increasingly capable of producing objects that closely resemble the input image, and an outstanding challenge is to

Higher-Order Action Supervision Makes A Strong Policy Class

SafetyDGX agent

arXiv:2610.11175v1 Announce Type: cross Abstract: Modern data-driven decision-making methods, such as imitation learning (IL) and reinforcement learning (RL), have achieved great success in solving ma

Higher-Order Morphology Priors for Quadruped Reinforcement Learning Under Actuator Degradation

SafetyDGX agent

arXiv:2610.10934v1 Announce Type: cross Abstract: Actuator degradation turns quadruped locomotion into a coordination problem requiring joints to compensate for lost actuation. Prior work suggests tha

How Firm Should a Grasp Be?

ApplicationsDGX agent

arXiv:2610.11221v1 Announce Type: cross Abstract: An ideal robot grasp is firm enough to securely handle an object, yet gentle enough to avoid damaging it. Achieving this balance requires knowledge of

How Hackable Is Your Speech Quality Metric? A Corrected Protocol, a Benchmark, and What Patching Buys

Model ReleasesDGX agent

arXiv:2610.10899v1 Announce Type: new Abstract: Speech quality predictors are increasingly used as rewards, yet no agreed measure of their hackability exists. The usual measurement has two flaws. Firs

How Is Automated Research Evaluated? A Survey of Benchmarks and Evaluation Practices

ResearchDGX agent

arXiv:2610.11877v1 Announce Type: new Abstract: Automated research systems support literature synthesis, ideation, experiments, writing, and peer review, but their evaluation is dispersed across tasks

How Many Directions Must a Truncated Diffusion Sampler Retain? Matching Bounds Under Power-Law Spectra

ResearchDGX agent

arXiv:2610.10640v1 Announce Type: cross Abstract: Diffusion samplers can reduce computation by generating selected spectral coordinates and filling the remaining directions with noise. How many direct

How Many Repeated Pairwise Comparisons Are Needed for Ranking under Heterogeneity?

ResearchDGX agent

arXiv:2610.10795v1 Announce Type: new Abstract: We study ranking models by population-average utility from pairwise comparisons when preferences vary across users and tasks. Prior work shows that a si

How Much Audio Is Left In An Embedding? An Inversion Audit Of Audio Encoders

ResearchDGX agent

arXiv:2610.12250v1 Announce Type: cross Abstract: Pretrained audio encoders are reused for downstream tasks that are often unknown when the encoder is trained, so their usefulness depends partly on wh

How Narrative Wrapping Affects LLM Refusal: A Cross-Language Benchmark and Defense

Model ReleasesDGX agent

arXiv:2610.11005v1 Announce Type: new Abstract: Safety-aligned language models often refuse a harmful request stated directly but answer the same request inside a role-play or narrative wrapper. We me

How Should a Prompt Optimizer Spend a Tight Budget? BudgetAPO with Noise-Adaptive Evaluation

ResearchDGX agent

arXiv:2610.05671v2 Announce Type: replace Abstract: Automatic prompt optimization (APO) has been widely employed to adapt large language models without updating their weights, yielding promising resul

How to post-train on a surrogate: Envelope sampling mitigates reward hacking

SafetyDGX agent

arXiv:2610.11281v1 Announce Type: cross Abstract: Large language models (LLMs) are commonly post-trained against LLM judges and other cheap surrogates because the true reward, such as human preference

HRIL: Learning Multimodal Synergy via Higher-Order Tensor Modeling

Model ReleasesDGX agent

arXiv:2610.12393v1 Announce Type: new Abstract: Self-supervised multimodal representation learning has achieved remarkable success across diverse domains, yet capturing synergistic information remains

Humanity's Sixth Sense: Benchmarking Intuitive Visual Reasoning in Multimodal Models

Model ReleasesDGX agent

arXiv:2610.08966v2 Announce Type: replace Abstract: Humans perceive far more in a scene than what is explicitly depicted: a single glance captures past causes and future trajectories; a quick peek det

Humanize: Judgement Engineering for Agentic Coding

AgentsDGX agent

arXiv:2610.08900v2 Announce Type: replace Abstract: Agentic coding makes code generation cheap, but reliable completion remains difficult: the agent that writes the code is a weak judge of whether it

Humanoid World Action Model With Joint State--Action Generation

SafetyDGX agent

arXiv:2610.12026v1 Announce Type: cross Abstract: Humanoid robots are a promising platform for general-purpose manipulation. Recent Vision-Language-Action (VLA) policies learn actions directly from mu

Hybrid Cinematography: Previsualizing and Managing Hallucination Risk in Generative Video Reshooting

ResearchDGX agent

arXiv:2610.12455v1 Announce Type: cross Abstract: On a film set, the camera move is committed during a take. Generative video reshooting lets filmmakers change it afterward, but may require hallucinat

iAm.md: Robot Skill Self-Assessment through Agentic Introspection for Unknown Open-Vocabulary Domains

AgentsDGX agent

arXiv:2610.10962v1 Announce Type: cross Abstract: Agentic AI based on Large Language Model generalization capabilities offers a wide range of potential applications, including planning for embodied ta

iCATS: Fast Video Generation via Interaction-Aware Sparse Attention and Timestep-Adaptive Sparsity

HardwareDGX agent

arXiv:2610.11302v1 Announce Type: new Abstract: Training-free sparse attention offers a practical acceleration solution to Diffusion Transformers (DiTs) via reducing computations without fine-tuning.

ILM: An AI-Powered Storytelling Educational Tool

ResearchDGX agent

arXiv:2610.12064v1 Announce Type: new Abstract: Digital technologies have made Islamic narratives more accessible, but existing platforms provide limited support for structured learning and comprehens

Image Recognition with Vision and Language Embeddings of VLMs

SafetyDGX agent

arXiv:2509.09311v2 Announce Type: replace Abstract: Vision-language models (VLMs) have enabled strong zero-shot classification through image-text alignment. Yet, their purely visual inference capabili

ImagiNav: Scalable Embodied Navigation via Generative Visual Prediction and Inverse Dynamics

TutorialsDGX agent

arXiv:2603.13833v2 Announce Type: replace Abstract: Enabling robots to navigate open-world environments via natural language is critical for general-purpose autonomy. Yet, Vision-Language Navigation h

Imperative Interference: Social Register Shapes Instruction Topology in Large Language Models

SafetyDGX agent

arXiv:2603.25015v2 Announce Type: replace-cross Abstract: System prompt instructions that cooperate in English compete in Spanish, with the same semantic content, but opposite interaction topology. We

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