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  • All entries123,304
  • Agents10,352
  • Applications7,013
  • Companies3
  • Concepts7
  • Hardware2,702
  • Industry6,776
  • Local Ai6,847
  • Model Releases35,469
  • Research28,731
  • Safety18,972
  • Syntheses31
  • Tools1,775
  • Tutorials4,626

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123,304Total entries
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13Categories

Knowledge catalogue

Search: “hardware”

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4,075 results
Applications

PhoneBot: A Low-Cost Open Humanoid Robot Platform Reusing Smartphones

DGX agent

arXiv:2610.08737v1 Announce Type: new Abstract: The adoption of humanoid robots in education and research remains limited by high hardware costs, complex sensing systems, and substantial computational

applicationsarxiv-cs-ro
7 Oct 2026
DGX agent

Content type
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Hardware

UWB Meets Crazyflow: Simulating Degraded Feedback at Scale for Aerial Robotics

DGX agent

arXiv:2610.08225v1 Announce Type: new Abstract: In this work, we introduce Crazyflow, an accurate, differentiable simulator built on JAX. By leveraging jit compilation via XLA, Crazyflow unifies physi

hardwarearxiv-cs-ro
7 Oct 2026
Hardware

WavePrune: One period is often enough for RoPE

DGX agent

arXiv:2610.06963v1 Announce Type: new Abstract: Rotary Position Embedding (RoPE) encodes token positions by rotating each two-dimensional channel of the query and key vectors at a channel-specific fre

hardwarearxiv-cs-cl
7 Oct 2026
Hardware

Characterizing Parallelism Strategies in LLM Inference: Fundamental Compute-Communication Trade-offs

DGX agent

arXiv:2610.05305v1 Announce Type: cross Abstract: Large Language Model (LLM) inference has become the dominant workload in modern AI systems, requiring serving infrastructures to maximize throughput w

hardwarearxiv-cs-lg
6 Oct 2026
Hardware

Cut Binary Cross Entropy: Efficient Large-Vocabulary Loss and Gradient Kernels for Sequential Recommendation

DGX agent

arXiv:2610.05559v1 Announce Type: new Abstract: Industrial sequential recommender systems operate over massive item catalogs (e.g., 10^5--10^7 items). Multi-label recommendation models are trained wit

hardwarearxiv-cs-lg
6 Oct 2026
Hardware

Energy Variation in Training Modern Computer Vision Architectures

DGX agent

arXiv:2610.03772v1 Announce Type: new Abstract: The rapid growth of deep learning has substantially increased the energy consumption associated with model training, making energy efficiency an increas

hardwarearxiv-cs-cv
6 Oct 2026
Hardware

FlashGaze: Training-Free Multi-Scale Patch Pruning For Efficient Video Understanding

DGX agent

arXiv:2610.04225v1 Announce Type: new Abstract: Multimodal Large Language Models (MLLMs) have demonstrated strong performance in video understanding, yet efficiently processing long, high-resolution v

hardwarearxiv-cs-cv
6 Oct 2026
Hardware

Cocoon: A System Architecture for Differentially Private Training with Correlated Noises

DGX agent

arXiv:2510.07304v2 Announce Type: replace-cross Abstract: Machine learning (ML) models memorize and leak training data, causing serious privacy issues to data owners. Training algorithms with differen

hardwarearxiv-cs-ai
5 Oct 2026
Hardware

Denoising Surface: Modeling and Predicting Inference Cost for Diffusion LLM Serving

DGX agent

arXiv:2610.00499v1 Announce Type: new Abstract: As diffusion large language models (dLLMs) become more capable, they are moving from research settings to real-world extit{serving}, where request manag

hardwarearxiv-cs-lg
2 Oct 2026
Hardware

Fast Polynomial Transcendentals for LLMs

DGX agent

arXiv:2610.00049v1 Announce Type: new Abstract: Graphics processing unit (GPU) generations scale matrix, special-function, and memory pipelines at different rates, so kernel bottlenecks move as hardwa

hardwarearxiv-cs-lg
2 Oct 2026
Hardware

MINCE: Shrinking LLM Evaluation Datasets via Few-Model Monte Carlo Calibration

DGX agent

arXiv:2606.22826v2 Announce Type: replace Abstract: Evaluating LLMs across many model variants---quantized, fine-tuned, or deployment-specific---requires running large benchmarks repeatedly, a process

hardwarearxiv-cs-ai
2 Oct 2026
Hardware

ORBIT-FMIB: Tracking Order-Resolved Epistatic Information Through ESM-2

DGX agent

arXiv:2610.00672v1 Announce Type: new Abstract: Protein foundation models support mutation-effect and structural prediction, but predictive performance alone does not reveal which forms of biological

hardwarearxiv-cs-lg
2 Oct 2026
Hardware

DynaFlow: Transparent and Flexible Intra-Device Parallelism via Programmable Operator Scheduling

DGX agent

arXiv:2605.21603v1 Announce Type: cross Abstract: Intra-device parallelism addresses resource under-utilization in ML inference and training by overlapping the execution of operators with different re

hardwarearxiv-cs-lg
1 Oct 2026
Hardware

HyDRA: A Hybrid Dual-Mode Network for Closed- and Open-Set RFFI with Optimized VMD

DGX agent

arXiv:2507.12133v2 Announce Type: replace Abstract: Device recognition is vital for security in wireless communication systems, particularly for applications like access control. Radio Frequency Finge

hardwarearxiv-cs-lg
1 Oct 2026
Hardware

Embedded Bi-Temporal Building Damage Assessment for On-Board Data Reduction

DGX agent

arXiv:2609.37013v1 Announce Type: cross Abstract: Rapid assessment of building damage after natural disasters is essential to support emergency response. Earth Observation satellites can acquire relev

hardwarearxiv-cs-ai
30 Sept 2026
Hardware

Mixture-of-Kittens: MoE Megakernel for NVL72s

DGX agent

arXiv:2609.36070v1 Announce Type: cross Abstract: AI accelerator systems are rapidly consolidating into scale-up architectures, where tens to thousands of GPUs communicate over high-bandwidth, single-

hardwarearxiv-cs-lg
30 Sept 2026
Agents

All On-Board: Fully On-Chip Neuromorphic Q-Learning with Embedded CartPole Simulation

DGX agent

arXiv:2609.32317v1 Announce Type: cross Abstract: As AI models grow in size and usage, their energy demands increase dramatically, raising sustainability and economic concerns. Neuromorphic hardware,

agentsarxiv-cs-lg
29 Sept 2026
Hardware

Approximating Softmax in Pretrained LLMs: Model Sensitivity and Kernel Acceleration

DGX agent

arXiv:2609.33586v1 Announce Type: new Abstract: On NVIDIA Blackwell B200, tensor-core throughput outpaces special-function exponential throughput by more than two orders of magnitude, exposing exponen

hardwarearxiv-cs-lg
29 Sept 2026
Hardware

FILIGREE3D: Scaling Sparse Latent Flow Matching for Ultra-High-Resolution Image-to-3D Generation

DGX agent

arXiv:2609.34900v1 Announce Type: new Abstract: Scaling image-to-3D generation to ultra-high resolutions requires controlling rapidly growing computational costs without sacrificing fine geometric det

hardwarearxiv-cs-cv
29 Sept 2026
Hardware

From Experience to Expertise: Adoption-Aware Memory Learning for Data-Scarce NPU Kernel Synthesis

DGX agent

arXiv:2609.35568v1 Announce Type: new Abstract: High-performance kernels underpin efficient accelerator execution but require expert tuning and lengthy manual optimization cycles. LLM coding agents pr

hardwarearxiv-cs-lg
29 Sept 2026
Hardware

From Mono to Stereo: Accelerating Binocular Gaussian Splatting via Reprojection and Selective Patching

DGX agent

arXiv:2609.30741v1 Announce Type: new Abstract: Binocular rendering requires two nearby views of the same scene and therefore repeats substantial visibility and shading work. We present a 2D Gaussian

hardwarearxiv-cs-cv
28 Sept 2026
Hardware

VkVIO: Cross-platform GPU Acceleration for Visual-Inertial Odometry with Vulkan

DGX agent

arXiv:2609.30459v1 Announce Type: cross Abstract: Perception in robotics and XR fundamentally relies on good state estimation. Visual-inertial odometry (VIO) and Simultaneous Localization and Mapping

hardwarearxiv-cs-cv
28 Sept 2026
Safety

Online Sim-to-Real Adaptation via Closed-Loop System Modeling

DGX agent

arXiv:2609.28878v1 Announce Type: new Abstract: Sim-to-real transfer has made substantial progress, but can still produce controllers that remain stable and functional on hardware while suffering from

safetyarxiv-cs-ro
25 Sept 2026
Hardware

EBRL: Asynchronous Embodied RL by Multi-Grained Resource Management

DGX agent

arXiv:2609.27547v1 Announce Type: new Abstract: Embodied reinforcement learning (RL) improves model capabilities with a pipeline of environment simulation, action generation, and model updates. These

hardwarearxiv-cs-lg
24 Sept 2026
Hardware

Accelerating the Mitigation of LLM Inference Nondeterminism Across GPU Architectures

DGX agent

arXiv:2609.25624v1 Announce Type: cross Abstract: Large language model (LLM) outputs are expected to be reproducible under greedy decoding, yet in practice the same model, prompt, and software stack p

hardwarearxiv-cs-lg
23 Sept 2026
Hardware

Greedy Decoding Is Not Precision-Invariant: Cross-Precision Output Divergence in LLM Inference

DGX agent

arXiv:2609.26621v1 Announce Type: new Abstract: Greedy decoding from large language models is commonly treated as deterministic. We show it is not precision-invariant: the same model, prompt, and deco

hardwarearxiv-cs-lg
23 Sept 2026
Hardware

KerColle: Unlocking Fine-Grained GPU Concurrency in Vision-Language-Action Models

DGX agent

arXiv:2609.22335v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models have emerged as foundational models for next-generation robotics. High VLA inference throughput is critical for me

hardwarearxiv-cs-ro
22 Sept 2026
Hardware

Contact-Rich Motion Planning via GPU-Parallel Mode Evaluation

DGX agent

arXiv:2609.21803v1 Announce Type: new Abstract: Contact-rich motion planning (CRMP) is essential for robotic manipulation and locomotion, yet remains computationally challenging due to combinatorial c

hardwarearxiv-cs-ro
21 Sept 2026
Hardware

Recovering Aggressively Pruned Vision-Language-Action Models with Offline Hidden-State Distillation

DGX agent

arXiv:2609.19579v1 Announce Type: new Abstract: Vision-language-action (VLA) models let robots follow language instructions, but their language backbones of several billion parameters are the main obs

hardwarearxiv-cs-ro
18 Sept 2026
Hardware

S4R: Scaling for Rigid-Body Interpenetration Resolution

DGX agent

arXiv:2609.20524v1 Announce Type: cross Abstract: Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such a

hardwarearxiv-cs-ro
18 Sept 2026
Hardware

Is INT8 Portable? A Cross-Platform Measurement Study of Quantized Inference on Embedded and Automotive Accelerators

DGX agent

arXiv:2609.16085v1 Announce Type: cross Abstract: Eight-bit integer (INT8) post-training quantization is the default recipe for edge deployment, under a widely held assumption: INT8 makes inference fa

hardwarearxiv-cs-lg
16 Sept 2026
Research

A 25-mus/inf Event-driven Graph Neural Network Processor with Spatiotemporal Caching and Spline Convolution for Ultra-low-latency AI at the Edge

DGX agent

arXiv:2609.15241v1 Announce Type: new Abstract: Dynamic-vision-sensor (DVS) cameras generate events on a per-pixel basis with a mus-level temporal resolution, calling for new algorithm-hardware co-des

researcharxiv-cs-cv
15 Sept 2026
Hardware

GzDRL: Reproducible and Scalable Deep Reinforcement Learning with Gazebo

DGX agent

arXiv:2609.13243v1 Announce Type: cross Abstract: We present GzDRL, a novel single-process reinforcement learning (RL) framework for Gazebo that overcomes longstanding bottlenecks in scalable, reprodu

hardwarearxiv-cs-lg
15 Sept 2026
Hardware

Is Semantic SLAM Ready for Embedded Systems ? A Comparative Survey

DGX agent

arXiv:2505.12384v2 Announce Type: replace Abstract: Semantic SLAM holds promise for robust robot navigation in complex environments, but its practicality on embedded systems remains uncertain. This pa

hardwarearxiv-cs-ro
15 Sept 2026
Hardware

OpWeave: Flexible Operator Disaggregation for Heterogeneous LLM Serving

DGX agent

arXiv:2609.14237v1 Announce Type: cross Abstract: LLM serving systems increasingly disaggregate inference into finer-grained stages, with recent approaches separating attention from FFN or MoE executi

hardwarearxiv-cs-ai
15 Sept 2026
Hardware

VC-Attention: Value Smoothing and Softmax Casting for Low-bit Attention

DGX agent

arXiv:2609.15810v1 Announce Type: new Abstract: Diffusion Transformers deliver state-of-the-art video generation, but their long spatiotemporal sequences make attention the dominant deployment cost, a

hardwarearxiv-cs-cv
15 Sept 2026
Hardware

AMDKernelVault: Large-Scale Datasets and Agentic Training for AMD GPU Kernel Optimization

DGX agent

arXiv:2609.12471v1 Announce Type: new Abstract: We introduce AMDKernelVault, an open HIP and Triton kernel corpus and training framework for recent AMD CDNA GPUs. Existing LLM-based kernel agents are

hardwarearxiv-cs-cl
14 Sept 2026
Hardware

mmFHE: mmWave Sensing with End-to-End Fully Homomorphic Encryption

DGX agent

arXiv:2603.22437v2 Announce Type: replace-cross Abstract: We present mmFHE, the first system that executes the entire cloud-side mmWave sensing pipeline including the DSP and ML inference under fully

hardwarearxiv-cs-lg
11 Sept 2026
Hardware

From Splats to Silicon: Rethinking Computational Efficiency of 3DGS

DGX agent

arXiv:2609.06157v1 Announce Type: cross Abstract: 3D Gaussian splatting (3DGS) represents scenes with explicit primitives and supports real-time novel-view synthesis, yet its system efficiency varies

hardwarearxiv-cs-ai
10 Sept 2026
Applications

Context-Aware System Synthesis, Task Assignment, and Routing

DGX agent

arXiv:1706.04580v3 Announce Type: replace Abstract: The design and organization of complex robotic systems traditionally requires laborious trial-and-error processes to ensure both hardware and softwa

applicationsarxiv-cs-ro
9 Sept 2026
Hardware

EStream: Fast and Memory-Efficient MoE Prefill through Expert Virtualization on Mobile NPUs

DGX agent

arXiv:2609.06551v1 Announce Type: cross Abstract: Mobile vendors and application developers increasingly deploy LLMs on smartphones for diverse prefill-only services. Yet current systems rely mainly o

hardwarearxiv-cs-lg
9 Sept 2026
Hardware

MR-STORM: Scalable Multi-Arm Control By Distributed MPC

DGX agent

arXiv:2602.10114v2 Announce Type: replace Abstract: Centralized motion planning algorithms struggle to scale in multi-arm manipulation, where inter-arm coupling and tight workspaces amplify complexity

hardwarearxiv-cs-ro
9 Sept 2026
Hardware

The OCUDU dApp Platform: An Open Runtime and E3 Interface for Real-Time AI-RAN

DGX agent

arXiv:2609.07843v1 Announce Type: cross Abstract: Machine learning has shown its largest gains in the band below 10 ms inside a 3GPP new radio (NR) 5G distributed unit (DU): link adaptation, per-slot

hardwarearxiv-cs-lg
9 Sept 2026
Hardware

Compute-in-Memory Attention: A Time-Domain Analog Softmax Circuit with RC-Tunable Temperature

DGX agent

arXiv:2609.04266v1 Announce Type: cross Abstract: Softmax is a key operation in Transformer attention, but its exponentiation and normalization add significant overhead in compute-in-memory (CIM) acce

hardwarearxiv-cs-lg
7 Sept 2026
Hardware

Fast Gauss Sums via Flash Attention

DGX agent

arXiv:2609.04910v1 Announce Type: new Abstract: Gaussian kernel sums are the computational core of maximum mean discrepancies (MMDs), kernel gradient flows, Stein variational gradient descent (SVGD),

hardwarearxiv-cs-lg
7 Sept 2026
Model Releases

Impact of Data Loss in Postprocessing on Training and Inference of Quantum Neural Networks

DGX agent

arXiv:2609.05060v1 Announce Type: cross Abstract: As quantum hardware scales to larger devices, the classical software layers that interface with it must evolve in step. Postprocessing routines develo

model-releasesarxiv-cs-lg
7 Sept 2026
Hardware

QTEA: Ternary LLMs with Sparse Residual Salient Weight and By-Column Optimization

DGX agent

arXiv:2609.00224v1 Announce Type: cross Abstract: Weight-only post-training quantization (PTQ) can alleviate the computational burden of serving large language models (LLMs) at scale. However, existin

hardwarearxiv-cs-ai
2 Sept 2026
Hardware

Memory-efficient GPU pipelines for real-time non-line-of-sight reconstruction

DGX agent

arXiv:2608.28183v1 Announce Type: cross Abstract: Non-line-of-sight (NLOS) imaging reconstructs scenes hidden around a corner from indirect light recorded by a single-photon avalanche diode (SPAD). A

hardwarearxiv-cs-cv
31 Aug 2026
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