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HumanDGX agent

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Search: “nvidia”

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61+ results
24 Aug 2026

Learning Exact NVIDIA SASS Encoders with F_2 Linear Algebra

HardwareDGX agent

arXiv:2608.20532v1 Announce Type: new Abstract: NVIDIA provides a SASS disassembler but no public SASS assembler for recent data-center GPUs, limiting controlled machine-code rewriting. We present F2A

How to Train a Real-World Silicon Concierge? Internalizing Complex Business Workflow to Only OneModel

HardwareDGX agent

arXiv:2608.20350v1 Announce Type: cross Abstract: Traditional industrial agents rely on modular pipelines, including Router, Retriever, Planner, Executor, Responder, Reviewer, and other components. Th

7 Aug 2026

Operating Multi-Node Full Fine-Tuning on NVIDIA B300: A Field Report on Telemetry-Based Triage, Negative Results, and Operational Hardening

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HumanDGX agent

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Model ReleasesDGX agent

arXiv:2608.05944v1 Announce Type: cross Abstract: We report operational experience full-fine-tuning a 32.76B-parameter dense model (Qwen3-32B) on 16 x NVIDIA B300 (two nodes, FSDP / ZeRO-3) -- among t

IcFuzz: Fuzzing Isaac Sim with Semantic Stage Guidance and Multi-level Mutation

HardwareDGX agent

arXiv:2608.06088v1 Announce Type: new Abstract: Robotics simulators serve as a foundational infrastructure for embodied AI, facilitating safe and scalable robotic system development. NVIDIA Isaac Sim

24 Jul 2026

NVIDIA-labs OO Agents: Native Python Object-Oriented Agents

HardwareDGX agent

arXiv:2607.20709v1 Announce Type: new Abstract: Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agen

3 Jun 2026

NVIDIA Isaac Sim: Enabling Scalable, GPU-Accelerated Simulation for Robotics

HardwareDGX agent

arXiv:2606.03551v1 Announce Type: new Abstract: Simulation has become a core infrastructure for robotics research. Unlike previous simulators, NVIDIA Isaac Sim leverages GPU acceleration to enable lar

FlashMLA-ETAP: Efficient Transpose Attention Pipeline for Accelerating MLA Inference on NVIDIA H20 GPUs

Model ReleasesDGX agent

arXiv:2506.01969v3 Announce Type: replace-cross Abstract: Efficient inference of Multi-Head Latent Attention (MLA) is challenged by deploying the DeepSeek-R1 671B model on a single Multi-GPU server. T

NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation

SafetyDGX agent

arXiv:2606.03159v1 Announce Type: cross Abstract: As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-lo

26 Aug 2026

NVIDIA Cosmos-H-Dreams: Real-Time Generative Physics Simulation for Surgical Robotics

SafetyDGX agent

arXiv:2608.24199v1 Announce Type: new Abstract: Generative simulation for surgical robotics still lacks real-time interaction. Physical-robot experiments, often involving animal or cadaver labs, are t

11 Aug 2026

EsaacSim: A Multimodal Event Camera Add-on for NVIDIA Isaac Sim

HardwareDGX agent

arXiv:2608.08522v1 Announce Type: new Abstract: Event-based vision is becoming an increasingly important sensing paradigm for robotics, yet its adoption remains limited by sensor availability and the

What Irregularity Costs: CUDA C++, Rust, and Triton on a Hash-Blocked GPU Workload

HardwareDGX agent

arXiv:2608.08287v1 Announce Type: new Abstract: GPU language comparisons are almost always run on tiled dense linear algebra, where every toolchain is good and the differences are small. We implement

8 Jun 2026

VIRTUS-FPP: Virtual Sensor Modeling for Fringe Projection Profilometry in NVIDIA Isaac Sim

HardwareDGX agent

arXiv:2509.22685v2 Announce Type: replace-cross Abstract: Fringe projection profilometry (FPP) is a high-precision structured-light sensing technique for 3D surface reconstruction, yet its practical d

2 Jun 2026

How Much Progress Has There Been in NVIDIA Datacenter GPUs?

SafetyDGX agent

arXiv:2601.20115v3 Announce Type: replace-cross Abstract: As the role of modern Graphics Processing Units (GPUs) becomes increasingly essential for several computing tasks, analyzing their past and cu

Quartet II: Accurate LLM Pre-Training in NVFP4 by Improved Unbiased Gradient Estimation

HardwareDGX agent

arXiv:2601.22813v2 Announce Type: replace Abstract: The NVFP4 lower-precision format, supported in hardware by NVIDIA Blackwell GPUs, promises to allow, for the first time, end-to-end fully-quantized

28 May 2026

The Energy Blind Spot: NVIDIA's Flagship Edge AI Hardware Cannot Support Process-Level Energy Attribution

Local AiDGX agent

arXiv:2605.27599v1 Announce Type: cross Abstract: Agentic AI workloads - where a single user goal triggers multi-step orchestration, tool calls, retries, and failure recovery - are being targeted for

6 Oct 2026

A Unified Dynamics Framework for Reinforcement Learning and Classical Control of a Six-DOF Pipeline-Tracking ROV in NVIDIA Isaac Sim

SafetyDGX agent

arXiv:2610.04949v1 Announce Type: new Abstract: Reinforcement learning controllers for underwater vehicles are usually trained against one physics representation and deployed against another, so repor

12 Aug 2026

Hand-Written PTX Tensor-Core GEMM Kernels: A Multi-Precision Study on NVIDIA L4

HardwareDGX agent

arXiv:2608.10103v1 Announce Type: cross Abstract: High-performance Tensor Core kernels rely on a low-level PTX pipeline built from asynchronous data movement with cp.async, warp-level matrix loads wit

10 Aug 2026

Dual-Node NVIDIA DGX Spark over Tailscale: A Remote-Access Testbed for Distributed LLM Training and Cyber-Threat-Intelligence Fine-Tuning

Local AiDGX agent

arXiv:2608.07226v1 Announce Type: cross Abstract: Compact AI systems make local language-model experimentation increasingly accessible, yet practical evidence for multi-node training on desktop-class

23 Jul 2026

Benchmarking Confidential GPU Inference on NVIDIA H100 under Intel TDX

Model ReleasesDGX agent

arXiv:2607.19353v1 Announce Type: new Abstract: Confidential computing is becoming a practical deployment requirement for AI inference workloads that process sensitive inputs or protect proprietary mo

10 Jul 2026

EVIS: A Physics-Grounded Event Camera Plugin for NVIDIA Isaac Sim

HardwareDGX agent

arXiv:2607.08098v1 Announce Type: new Abstract: Event cameras offer microsecond temporal resolution, low latency, and high dynamic range, making them attractive for robotics. However, labeled event-ca

14 Sept 2026

Dissecting GPU Utilization for LLM Inference on Nvidia Hopper

HardwareDGX agent

arXiv:2609.12923v1 Announce Type: cross Abstract: A single SM utilization percentage can make an LLM inference workload look compute-saturated while hiding how much useful work is being done. The prob

22 Apr 2026

CASS: Nvidia to AMD Transpilation with Data, Models, and Benchmark

Model ReleasesDGX agent

arXiv:2505.16968v4 Announce Type: replace-cross Abstract: Cross-architecture GPU code transpilation is essential for unlocking low-level hardware portability, yet no scalable solution exists. We intro

19 May 2026

Systematic Optimization of Real-Time Diffusion Model Inference on Apple M3 Ultra

HardwareDGX agent

arXiv:2605.16259v1 Announce Type: cross Abstract: While real-time image generation using diffusion models has advanced rapidly on NVIDIA GPUs, systematic optimization research on non-CUDA platforms su

Hawkeye: Reproducing GPU-Level Non-Determinism

HardwareDGX agent

arXiv:2603.20421v2 Announce Type: replace-cross Abstract: We present Hawkeye, a system for analyzing and reproducing GPU-level arithmetic operations. Using our framework, anyone can re-execute on a CP

12 May 2026

TiledAttention: a CUDA Tile SDPA Kernel for PyTorch

Model ReleasesDGX agent

arXiv:2603.01960v2 Announce Type: replace-cross Abstract: TiledAttention is a scaled dot-product attention (SDPA) forward operator for SDPA research on NVIDIA GPUs. Implemented in cuTile Python (TileI

30 Apr 2026

AMMA: A Multi-Chiplet Memory-Centric Architecture for Low-Latency 1M Context Attention Serving

HardwareDGX agent

arXiv:2604.26103v1 Announce Type: cross Abstract: All current LLM serving systems place the GPU at the center, from production-level attention-FFN disaggregation to NVIDIA's Rubin GPU-LPU heterogeneou

28 Apr 2026

Evaluating CUDA Tile for AI Workloads on Hopper and Blackwell GPUs

Model ReleasesDGX agent

arXiv:2604.23466v1 Announce Type: cross Abstract: NVIDIA's CUDA Tile (CuTile) introduces a Python-based, tile-centric abstraction for GPU kernel development that aims to simplify programming while ret

PointTransformerX:Portable and Efficient 3D Point Cloud Processing without Sparse Algorithms

HardwareDGX agent

arXiv:2604.24169v1 Announce Type: new Abstract: 3D point cloud perception remains tightly coupled to custom CUDA operators for spatial operations, limiting portability and efficiency on non-NVIDIA, AM

17 Apr 2026

Bit-Accurate Modeling of GPU Matrix Multiply-Accumulate Units: Demystifying Numerical Discrepancy and Accuracy

HardwareDGX agent

arXiv:2511.10909v2 Announce Type: replace-cross Abstract: Modern AI accelerators rely on matrix multiply-accumulate units (MMAUs), such as NVIDIA Tensor Cores and AMD Matrix Cores, to accelerate deep

16 Apr 2026

ROBOGATE: Adaptive Failure Discovery for Safe Robot Policy Deployment via Two-Stage Boundary-Focused Sampling

Model ReleasesDGX agent

arXiv:2603.22126v3 Announce Type: replace Abstract: Deploying learned robot manipulation policies in industrial settings requires rigorous pre-deployment validation, yet exhaustive testing across high

29 Sept 2026

Approximating Softmax in Pretrained LLMs: Model Sensitivity and Kernel Acceleration

HardwareDGX agent

arXiv:2609.33586v1 Announce Type: new Abstract: On NVIDIA Blackwell B200, tensor-core throughput outpaces special-function exponential throughput by more than two orders of magnitude, exposing exponen

28 Sept 2026

I-Parakeet: Integer-Only Conformer ASR on Mobile NPU

HardwareDGX agent

arXiv:2609.30846v1 Announce Type: new Abstract: In this paper, we propose I-Parakeet, an integer-only implementation of NVIDIA's Parakeet-CTC (0.6B parameters) that runs on a smartphone NPU without an

Guiding End-to-End Driving Models with Endpoint-Constrained Trajectory Optimization

SafetyDGX agent

arXiv:2609.31383v1 Announce Type: cross Abstract: End-to-end driving policies are commonly trained through open-loop behavior cloning, yet they must ultimately operate in closed-loop when deployed on

The KV Cache Is the New Memory Wall

Model ReleasesDGX agent

arXiv:2609.30854v1 Announce Type: cross Abstract: Autoregressive LLM inference at long context is bounded by memory bandwidth, not arithmetic throughput, and the binding resource shifts from model wei

17 Sept 2026

Beyond Static RAG: An Adaptive, Tri-Metric Routing Framework for Efficient Long-Context Inference on Commodity GPUs

Local AiDGX agent

arXiv:2609.17564v1 Announce Type: new Abstract: Deploying retrieval-augmented generation (RAG) on commodity GPUs such as the NVIDIA T4 (16 GB VRAM) exposes a practical failure mode we call the Compres

SEA-LION-v4.8: A Technical Report

Model ReleasesDGX agent

arXiv:2609.18310v1 Announce Type: new Abstract: We introduce Nemotron-SEA-LION-v4.8, a family of Southeast Asian Languages in One Network (SEA-LION) built upon NVIDIA Nemotron 3. The family includes 3

3 Sept 2026

H3DNAS: Hardware-Aware ONNX-Native 3D Point Cloud Model Compression

Model ReleasesDGX agent

arXiv:2609.02684v1 Announce Type: new Abstract: Deploying 3D point cloud models on edge hardware such as the NVIDIA Jetson Orin Nano is severely constrained by compute and memory budgets. Existing com

UE5M3 FP4 Block Scaling for Stable Language Model Pretraining

Model ReleasesDGX agent

arXiv:2609.02846v1 Announce Type: new Abstract: Stable 4-bit floating-point (FP4) pretraining is difficult because the E2M1 payload represents only a narrow range of magnitudes. NVIDIA's Transformer E

1 Sept 2026

Budget-Aware Compression Pipeline for Single-GPU LLM Inference: Methods, Trade-offs, and Coupling Effects

Model ReleasesDGX agent

arXiv:2608.30076v1 Announce Type: new Abstract: Single-GPU deployment of 70B-parameter language models on an NVIDIA GPU is constrained by device memory, long-context throughput, and engineering integr

31 Aug 2026

H-Scale: Hessian-Guided Scale Refinement for NVFP4 Sub-Byte LLM Inference

Local AiDGX agent

arXiv:2608.28113v1 Announce Type: new Abstract: The NVIDIA Blackwell architecture, with native support for the ultra-fine-grained NVFP4 format, opens new opportunities for accelerating large language

27 Aug 2026

CRESSim-Neo: A Batched GPU Simulation Engine for Surgical Robotics and Robot Learning

HardwareDGX agent

arXiv:2608.25192v1 Announce Type: new Abstract: We introduce CRESSim-Neo, a batched GPU simulation engine for surgical robotics and robot learning. CRESSim-Neo combines position-based simulation of ri

A Lightweight Multimodal Vision-Language Framework for Early-Stage Anatomical Green Fruit Classification in Commercial Orchards

Local AiDGX agent

arXiv:2608.24935v1 Announce Type: new Abstract: Accurate identification of early-stage apple fruitlet anatomical structures, including the calyx, fruitlet body, and peduncle, is essential for robotic

19 Aug 2026

Thinking in a Low-Resource Language: What SFT Builds, What RL Fixes, What Accuracy Cannot See

Model ReleasesDGX agent

arXiv:2608.17744v1 Announce Type: new Abstract: Take three frontier mixture-of-experts models (Alibaba, OpenAI, NVIDIA; 3.6-4.0B active parameters each) and fine-tune them to reason in a low-resource

6 Aug 2026

Teaching Nemotron Greek: Mining a Corpus, Adapting Retrieval, and Grounding Generation for Modern Greek across Specialist Domains

Model ReleasesDGX agent

arXiv:2608.05138v1 Announce Type: cross Abstract: Modern Greek is absent from NVIDIA's Nemotron retrieval models and from major multilingual retrieval benchmarks, despite being important for retrieval

SparseDitto: Customizing GPU Kernels for Different Sparsity Patterns with LLM-Based Agentic System

HardwareDGX agent

arXiv:2608.05033v1 Announce Type: cross Abstract: Sparse matrix kernels are fundamental to scientific computing, graph analytics, and machine learning. Their GPU performance depends strongly on the in

8 Jul 2026

UBEP: Re-architecting Expert Parallelism Communication Library for Production Superpods

HardwareDGX agent

arXiv:2607.06202v1 Announce Type: cross Abstract: The deployment of Mixture-of-Experts (MoE) models on production high-bandwidth superpods, such as NVIDIA's NVL72/576 and Huawei's CloudMatrix384, intr

1 Jul 2026

Teaching LLMs String Matching, Backtracking, and Error Recovery to Deduce Bases and Truth Tables for the Combinatorially Exploding Bit Manipulation Puzzles

Model ReleasesDGX agent

arXiv:2606.23672v2 Announce Type: replace Abstract: This paper presents our algorithmic innovations for the NVIDIA Nemotron Model Reasoning Challenge, focusing on Bit Manipulation Puzzles. In this tas

24 Jun 2026

FP8 is All You Need (Part 2): Efficient Ozaki-Bailey Style FFT Through Tensor-core Garner Reformulation and Kulisch Escape Route

Model ReleasesDGX agent

arXiv:2606.23698v1 Announce Type: cross Abstract: NVIDIA's Blackwell Ultra (B300) cuts FP64 vector throughput to ~1.3 TFLOPS per GPU, roughly 30x below B200 and well below the level at which bandwidth

13 May 2026

HEBATRON: A Hebrew-Specialized Open-Weight Mixture-of-Experts Language Model

Model ReleasesDGX agent

arXiv:2605.11255v1 Announce Type: new Abstract: We present Hebatron, a Hebrew-specialized open-weight large language model built on the NVIDIA Nemotron-3 sparse Mixture-of-Experts architecture. Traini

5 May 2026

Silicon Showdown: Performance, Efficiency, and Ecosystem Barriers in Consumer-Grade LLM Inference

Model ReleasesDGX agent

arXiv:2605.00519v2 Announce Type: cross Abstract: The operational landscape of local Large Language Model (LLM) inference has shifted from lightweight models to datacenter-class weights exceeding 70B

7 Oct 2026

Demo: Closed-Loop Sionna-Isaac Sim Co-Simulation Framework for Wireless-Aware Robot Navigation over ROS 2

HardwareDGX agent

arXiv:2610.08618v1 Announce Type: cross Abstract: A robot that offloads its control loop to the network carries the receiver with it, so link quality is decided by where it goes. Simulating this requi

1 Oct 2026

Fiatlux: A Long-Horizon Benchmark for Humanoid Ladder Climbing and Light-Bulb Replacement

Model ReleasesDGX agent

arXiv:2609.38216v1 Announce Type: new Abstract: Existing benchmarks evaluate tabletop manipulation, flat-floor household activity, or humanoid locomotion and manipulation as separate task groups; none

18 Sept 2026

Astronex-World 1.0: Real-Time Interactive World Model Foundation

HardwareDGX agent

arXiv:2609.20034v1 Announce Type: cross Abstract: We present Astronex-World 1.0, an open controllable video world-model foundation. Given a text prompt (text-to-video) or an initial observation (image

16 Sept 2026

TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oracles

SafetyDGX agent

arXiv:2408.15538v4 Announce Type: replace Abstract: While modern Autonomous Vehicle (AV) systems can develop reliable driving policies under regular traffic conditions, they frequently struggle with s

15 Sept 2026

Towards Practical Precision Agriculture: Real-Time Fruit Detection and Video Analytics on Embedded Edge Hardware

HardwareDGX agent

arXiv:2609.13551v1 Announce Type: new Abstract: Static-image benchmarks do not capture the computational and temporal requirements of practical orchard video analytics. This study presents an end-to-e

9 Sept 2026

DC-Gen: Post-Training Diffusion Acceleration with Deeply Compressed Latent Space

SafetyDGX agent

arXiv:2509.25180v3 Announce Type: replace Abstract: Existing text-to-image diffusion models excel at generating high-quality images, but face significant efficiency challenges when scaled to high reso

Miles v0.1: Production-Level Post-Training

Model ReleasesDGX agent

arXiv:2609.08368v1 Announce Type: new Abstract: We present Miles v0.1, a full-stack, production-ready system for frontier post-training. Building upon the clean design of slime, Miles designs each sta

25 Aug 2026

LiteEvent-AE: Lightweight Autoencoder for Event-Based Vision on Low-Latency Energy-Constrained Edge Devices

HardwareDGX agent

arXiv:2608.21764v1 Announce Type: cross Abstract: Event-based vision has emerged as a promising paradigm for energy-aware artificial intelligence (AI), offering sparse, low-latency visual signals that

TherMapNet Attention-Guided Runtime Full-Chip Thermal Map Prediction from Performance Metrics

HardwareDGX agent

arXiv:2608.21887v1 Announce Type: cross Abstract: Runtime thermal management of high-performance chips depends on fast and accurate full-chip thermal maps. Conventional simulators typically estimate p

20 Aug 2026

DA-WAM: Decision-Aligned Future Latents for Driving World Models

SafetyDGX agent

arXiv:2608.19085v1 Announce Type: cross Abstract: Anticipating how scenes evolve under ego actions is fundamental to safe autonomous driving, yet the full potential of world models for decision-making

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