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create a really interesting game called 'Don't Discuss Goblins' that should have some story elements but mostly be fun and fast moving - the…
create a really interesting game called 'Don't Discuss Goblins' that should have some story elements but mostly be fun and fast moving - the goal is to avoid mentioning goblins, and this should be cha
create a really interesting game called "Don't Discuss Goblins" that should have some story elements but mostly be fun and fast moving - the goal is to avoid mentioning goblins, and this should be challenging. Dont make this just a glorified adventure game/text advanture but make sure it is expliclty about not mentioning goblins even though you really want to. Generate 100 ideas for games first. Pick the best 5. Get feedback from agents with different personas about which of the 5 to pursue and then spend time getting the mechanics right before building, including doing any prototyping. You should lushly illustrate the game as needed in whatever style you think is good, creating images and sprites as needed using GPT-imaggen or your native image generator. you need to playtest the game as a player, not just for technical use. there should be a good core game and mechanic.
Source: Ethan Mollick (X) | 2026-07-09