Model Releases

I kept asking Claude Fable to make the game 'more AAA' over and over again. The results are... interesting. In Claude's view, this meant upg…

I kept asking Claude Fable to make the game 'more AAA' over and over again. The results are... interesting. In Claude's view, this meant upgrading graphics, boss fights, mechanics adding custom sounds

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model-releasesethan-mollick--x

I kept asking Claude Fable to make the game "more AAA" over and over again. The results are... interesting. In Claude's view, this meant upgrading graphics, boss fights, mechanics adding custom sounds and soundtracks until it reached the limits of WebGL. https://swapshot-arena.netlify.app/ Media Fable: "you have Unity and access to MCP. I want you to build a game that is a unique twist on a FPS. You want the player to say "wow" & "so clever" and to enjoy the core gameplay loop" WebGL: https://swapshot-void.netlify.app/ * It had no assets so the graphics are procedurally …

Source: Ethan Mollick (X) | 2026-07-03

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