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I used Codex to port Command & Conquer: Red Alert to Mac and Android. No emulation. The original engine now compiles natively to ARM64, with…
I used Codex to port Command & Conquer: Red Alert to Mac and Android. No emulation. The original engine now compiles natively to ARM64, with macOS and Android platform layers. Codex wrote the code, bu
I used Codex to port Command & Conquer: Red Alert to Mac and Android. No emulation. The original engine now compiles natively to ARM64, with macOS and Android platform layers. Codex wrote the code, built the binaries, ran them, played the game, found bugs, and fixed them. All in a /goal loop. (Inspiration from @ammaar ) Full open source below. Media
Source: Emad Mostaque (X) | 2026-07-08