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Llama-CPP Parallel Agents --> fine for decode, but one agent's prefill will grind all other agents to a halt

Testing with 3-5 agents. Decode performance is superb, however if one performs a web search and needs to process a few thousand tokens, ALL other agents will grind to a halt: I've tried tuning a littl

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model-releasesr-localllama

Testing with 3-5 agents. Decode performance is superb, however if one performs a web search and needs to process a few thousand tokens, ALL other agents will grind to a halt: I've tried tuning a little bit, but no luck. example command of mine (this server is ONLY used for the sub-agents): ./llama-server --model /models/Gemma4-26B/gemma-4-26B-A4B-it-UD-Q5_K_M.gguf --model-draft /models/Gemma4-26B/mtp-gemma-4-26B-A4B-it-Q8_0.gguf --device Vulkan0 --device-draft Vulkan0 --split-mode none --main-gpu 0 --gpu-layers all --spec-type draft-mtp --spec-draft-n-max 3 --ctx-size 240000 --parallel 3 --batch-size 2048 --ubatch-size 512 --flash-attn on --kv-unified --cache-reuse 256 --host 0.0.0.0 --port 8081 I'm fairly new to parallel agents. Any thoughts/suggestions on what i should be doing differently? submitted by /u/EmPips [link] [comments]

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Source: r/LocalLLaMA | 2026-08-11

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