Applications
MultiPush: Learning to Rearrange with Teams of Car-Like Pushers
arXiv:2609.27005v1 Announce Type: new Abstract: We focus on the problem of rearranging multiple objects within a constrained workspace via pushing using a team of car-like robots. While the use of mul
arXiv:2609.27005v1 Announce Type: new Abstract: We focus on the problem of rearranging multiple objects within a constrained workspace via pushing using a team of car-like robots. While the use of multiple robots offers the potential for more efficient execution, the need for conflict resolution and the kinematic constraints arising from physics, robot design, and the workspace boundary make this problem especially challenging. Our key insight is that by exploiting the structure introduced by the car-like kinematics of the domain, we could relax the problem into an ordered assignment of Dubins curves to robots. To this end, we introduce MultiPush, a reinforcement-learning based framework that jointly determines an efficient schedule of pushing tasks and their allocation to available robots by leveraging a constraint-aware traversability graph. Across extensive simulated trials with up to 14 objects and teams of two to four robots, MultiPush reduces the makespan by up to 16% compared to the baselines while requiring up to 2.9 times faster planning time. We demonstrate MultiPush on a real-world scenario involving the rearrangement of 12 objects by two and three robots (1/10-scale racecars) in a constrained space.
Related
- Relay-Based Coordination for Energy-Efficient Multi-Robot Pickup and Delivery
- Relative Pose Estimation for Nonholonomic Robot Formation with UWB-IO Measurements (Extended version)
- Learning Geometry-Aware Nonprehensile Pushing and Pulling with Dexterous Hands
- Heterogeneous Robot Collaboration in Unstructured Environments with Grounded Generative Intelligence
- Learn2Decompose: Learning Problem Decomposition for Efficient Sequential Multi-object Manipulation Planning
Source: arXiv cs.RO | 2026-09-24