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ReSplat: Learning Recurrent Gaussian Splatting
arXiv:2510.08575v4 Announce Type: replace Abstract: While existing feed-forward Gaussian splatting models offer computational efficiency and can generalize to sparse view settings, their performance i
arXiv:2510.08575v4 Announce Type: replace Abstract: While existing feed-forward Gaussian splatting models offer computational efficiency and can generalize to sparse view settings, their performance is fundamentally constrained by relying on a single forward pass for inference. We propose ReSplat, a feed-forward recurrent Gaussian splatting model that iteratively refines 3D Gaussians without explicitly computing gradients. Our key insight is that the Gaussian splatting rendering error serves as a rich feedback signal, guiding the recurrent network to learn effective Gaussian updates. This feedback signal naturally adapts to unseen data distributions at test time, enabling robust generalization across datasets, view counts, and image resolutions. To initialize the recurrent process, we introduce a compact reconstruction model that operates in a 16 imes subsampled space, producing 16 imes fewer Gaussians than previous per-pixel Gaussian models. This substantially reduces computational overhead and allows for efficient Gaussian updates. Extensive experiments across varying number of input views (2, 8, 16, 32), resolutions (256 imes 256 to 540 imes 960), and datasets (DL3DV, RealEstate10K, and ACID) demonstrate that our method achieves state-of-the-art performance while significantly reducing the number of Gaussians and improving the rendering speed. Our project page is at https://haofeixu.github.io/resplat/.
Related
- UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction
- SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting
- From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information
- DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures
Source: arXiv cs.CV | 2026-08-28