Hardware
S^2GS: Structured Sparse Gaussian Streaming for Efficient Free-Viewpoint Video Reconstruction on Edge-IoT Devices
arXiv:2608.19639v1 Announce Type: new Abstract: Streaming reconstruction of Free-Viewpoint Videos (FVVs) supports immersive Internet of Things (IoT) services, such as telepresence and digital twin vis
arXiv:2608.19639v1 Announce Type: new Abstract: Streaming reconstruction of Free-Viewpoint Videos (FVVs) supports immersive Internet of Things (IoT) services, such as telepresence and digital twin visualization. Existing methods suffer from high per-frame optimization time and large storage footprints, limiting deployment on resource-constrained Edge-IoT devices. To address these challenges, we propose Structured Sparse Gaussian Streaming (S^2GS), an FVV reconstruction framework that exploits structure-aware temporal sparsity to selectively update Gaussian residuals, enabling efficient streaming without compromising visual fidelity. In the spatial domain, a streaming octree hierarchically organizes Gaussian residuals, capturing spatial correlations that guide residual updates. In the temporal domain, a structured gating mechanism, comprising hierarchical feature propagation (HFP) and Gumbel-Sigmoid sampling, converts hierarchical dynamic cues into sparse residual update decisions under differentiable optimization. A multi-level discrete scheme is further adopted to provide fine-grained control over residual updates while preserving intricate dynamic details. Extensive experiments across consumer GPUs, industrial edge IoT devices, and a physical telepresence testbed demonstrate that S^2GS consistently reduces per-frame optimization time and storage footprint while maintaining competitive visual quality. Compared with QUEEN, S^2GS reduces per-frame optimization time by 59% and storage costs by 85% on an RTX 4090 GPU. On the Jetson AGX Orin, S^2GS delivers the highest rendering throughput (60+ FPS) and the lowest energy consumption among the evaluated methods, demonstrating its potential for deployment in resource-constrained systems.
Related
- Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians
- DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction
- GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds
Source: arXiv cs.CV | 2026-08-21