Model Releases
SCOPE: Score-Isolated Agentic Optimization for Video World Models
arXiv:2608.15043v1 Announce Type: new Abstract: Video world models are increasingly used as simulators for planning and embodied decision making, yet improving them at inference time introduces a subt
arXiv:2608.15043v1 Announce Type: new Abstract: Video world models are increasingly used as simulators for planning and embodied decision making, yet improving them at inference time introduces a subtle evaluation problem: prompts, samplers, verifiers, and selectors may evolve together, making it difficult to attribute gains or prevent held-out feedback from shaping the final policy. We introduce scope (scopefullname), a framework for auditable inference-time adaptation of frozen video world models. scope represents external controls as a typed state, updates this state only through bounded changes supported by development evidence, and freezes the resulting policy before held-out evaluation. On Physics-IQ benchmark, scope improves over the exact frozen base by +14.24 (95% CI [+8.10,+21.23]). Controlled ablations further identify gains from scene specification, sampling, and learned selection, while the margin over the strongest matched agentic baseline remains unresolved. Cross-backbone and prospective evaluations reveal a complementary result: useful inference-time updates exist, but their benefits do not transfer uniformly across models and settings. Together, these findings suggest that reliable inference-time adaptation requires not only better proposals, but also a principled mechanism for deciding which updates should become part of the deployed system. Code is available at https://github.com/YuhuaJiang2002/SCOPE.
Source: arXiv cs.AI | 2026-08-18