Hardware
Technical Report: One-Step Drifting Action Heads for GR00T N1.7
arXiv:2609.18108v1 Announce Type: new Abstract: One-step action generation can substantially reduce the inference cost of vision-language-action (VLA) policies, but its effect on closed-loop task succ
arXiv:2609.18108v1 Announce Type: new Abstract: One-step action generation can substantially reduce the inference cost of vision-language-action (VLA) policies, but its effect on closed-loop task success remains an open question. This technical report studies a GR00T N1.7 variant in which the iterative diffusion-transformer action head is replaced by a one-step drifting action head, together with an overlap-conditioned extension for asynchronous chunk replacement. All multi-seed drifting runs were trained on two NVIDIA A800 GPUs. On LIBERO, the action head reduces the mean model-forward time of the action head from approximately 45.3,ms to 5.0,ms, while the measured backbone-plus-head time falls from approximately 70.0,ms to 30.6,ms. However, this speedup is accompanied by a systematic reduction in task success. Across three drifting seeds, success is 64.0pm4.0% on LIBERO-Spatial, 52.0pm1.0% on LIBERO-Goal, and 26.0pm2.6% on LIBERO-Long. The low seed variance indicates that the degradation is not explained by random initialization alone. We report the result as a speed--success trade-off rather than an overall improvement, and discuss likely contributing factors including deterministic one-step mode averaging, batch-dependent geometry estimation, long open-loop chunk execution, and the fact that synchronous LIBERO evaluation does not exercise the asynchronous overlap path.
Source: arXiv cs.RO | 2026-09-17