Model Releases
WoW-Bench: Evaluating Fine-Grained Acoustic Perception in Audio-Language Models via Marine Mammal Vocalizations
arXiv:2508.20976v2 Announce Type: replace-cross Abstract: Large audio-language models (LALMs) extend language understanding into the auditory domain, yet their ability to perform low-level listening,
arXiv:2508.20976v2 Announce Type: replace-cross Abstract: Large audio-language models (LALMs) extend language understanding into the auditory domain, yet their ability to perform low-level listening, such as pitch and duration detection, remains underexplored. However, low-level listening is critical for real-world, out-of-distribution tasks where models must reason about unfamiliar sounds based on fine-grained acoustic cues. To address this gap, we introduce the World-of-Whale benchmark (WoW-Bench) to evaluate low-level auditory perception and cognition using marine mammal vocalizations. We use marine mammal vocalizations as out-of-distribution sound events to better assess models' low-level listening and so that the models do not rely on prior knowledge of the sound events. WoW-bench is composed of a Perception benchmark for categorizing novel sounds and a Cognition benchmark, inspired by Bloom's taxonomy, to assess the abilities to remember, understand, apply, and analyze sound events. For the Cognition benchmark, we additionally introduce distractor questions to evaluate whether models are truly solving problems through listening rather than relying on other heuristics. Experiments with state-of-the-art LALMs show performance far below human levels, indicating a need for stronger auditory grounding in LALMs.
Related
- MECAT: A Multi-Experts Constructed Benchmark for Fine-Grained Audio Understanding Tasks
- UA-Bench: Benchmarking Large Audio-Language Models on Underwater Acoustic Recognition
- MRMAD: A Multi-Round Multi-Audio Benchmark for Evaluating Acoustic Degradation Perception in Large Audio-Language Models
Source: arXiv cs.AI | 2026-10-21