Safety

Chess, go, and math are highly constrained, purely cognitive that allow exact simulation for games (and formal verification for math), and n…

Chess, go, and math are highly constrained, purely cognitive that allow exact simulation for games (and formal verification for math), and not in the open-ended physical world. As I have been arguing

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Chess, go, and math are highly constrained, purely cognitive that allow exact simulation for games (and formal verification for math), and not in the open-ended physical world. As I have been arguing for over a decade AI, AI techniques for the former are strong, for the latter they are weak. That remains true. That said, we stupidly pushed the cognitive techniques without solving alignment. we should be extremely careful about doing the same in robotics.

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Source: Gary Marcus (X) | 2026-09-11

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