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Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation

arXiv:2607.13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a conte

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arXiv:2607.13686v1 Announce Type: new Abstract: We study the contextual combinatorial semi-bandit (CCSB) problem with general reward function approximation. At each round, the learner observes a context, selects a combinatorial action consisting of a subset of basic arms, and receives the reward of each selected arm; the goal is to maximize the cumulative reward over time. We propose SquareCB.Comb, a computationally efficient algorithm that, at each round, solves a convex optimization problem to sample a combinatorial action that balances exploration and exploitation. SquareCB.Comb scales to large arm sets and imposes no structural assumptions on the action set beyond a cardinality bound of m on each combinatorial action. We prove that SquareCB.Comb achieves a minimax optimal regret bound of O(sqrt{m A T log |F|}), where A is the number of arms, m is the maximum number of arms in a combinatorial action, T is the time horizon, and F is the reward function class. In the realizable setting, this bound matches the state-of-the-art regret guarantees achieved by policy search-based algorithms in the more restricted slate recommendation settings, while simultaneously generalizing to arbitrary combinatorial action structures and general reward function approximation.

Source: arXiv cs.LG | 2026-07-16

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