Hardware

Running Large-Scale GPU Workloads on Kubernetes with Slurm

NVIDIA's open-source project **Slinky** (developed by SchedMD, now part of NVIDIA) enables organizations to run full Slurm clusters directly on Kubernetes infrastructure by managing the complete li...

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NVIDIA's open-source project Slinky (developed by SchedMD, now part of NVIDIA) enables organizations to run full Slurm clusters directly on Kubernetes infrastructure by managing the complete lifecycle of Slurm daemons as pods, solving the challenge of unifying Slurm's powerful HPC scheduling capabilities with Kubernetes' cloud-native GPU management platform. The slurm-operator component represents each Slurm element as Kubernetes Custom Resource Definitions, bidirectionally synchronizes node state between the two systems, and supports autoscaling with workload-safe drain-before-terminate behavior. NVIDIA runs Slinky in production across clusters scaling to over 8,000 GPUs for large-scale LLM training and multi-node inference, with GPU communication benchmarks (NCCL all-reduce and all-gather) showing no measurable performance overhead from the Kubernetes layer.

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