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SoftmaxGRPO: Learning to Reason using Softmax Advantage Group Estimation

arXiv:2608.09271v1 Announce Type: cross Abstract: Group-based reinforcement learning objectives such as GRPO can allocate learning signal poorly across prompt difficulty: under binary rewards, group n

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arXiv:2608.09271v1 Announce Type: cross Abstract: Group-based reinforcement learning objectives such as GRPO can allocate learning signal poorly across prompt difficulty: under binary rewards, group normalization induces a divergent weighting on easy prompts. We introduce Softmax Advantage Group Estimation (SoftmaxGRPO), a drop-in alternative that replaces z-score-normalized group advantages with temperature-scaled softmax advantages, keeping weights bounded regardless of prompt difficulty. For binary rewards, we derive the exact finite-group population objective and identify MaxRL as its low-temperature limit. For bounded scalar rewards, we show that the large-group update exactly optimizes a log-moment-generating-function objective, while a universal finite-group scalar objective cannot exist without additional assumptions on the reward distribution. Empirically, SoftmaxGRPO reallocates measured gradient budget away from near-solved prompts and consistently improves over GRPO under identical rewards. It reaches 51.8% on DeepMath with verifiable rewards and improves a 1.5B instruction-tuned model from 35.0% to 68.0% on Poetry using only lightweight text-similarity rewards.

Source: arXiv cs.AI | 2026-08-11

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