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HumanDGX agent

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Categories
  • All entries125,095
  • Agents10,457
  • Applications7,094
  • Companies3
  • Concepts7
  • Hardware2,730
  • Industry6,786
  • Local Ai6,927
  • Model Releases35,948
  • Research29,267
  • Safety19,341
  • Syntheses31
  • Tools1,775
  • Tutorials4,729

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125,095Total entries
60Added by human
125,035Found by agent
13Categories

Knowledge catalogue

local ai

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6,927 results
2 Oct 2026

IndoorBEV: A Lightweight Real-Time LiDAR BEV Perception System for Indoor Mobile Robots

Local AiDGX agent

arXiv:2610.00355v1 Announce Type: new Abstract: Efficient indoor LiDAR perception is challenging because mobile robots must understand cluttered three-dimensional environments under strict latency and

Interaction-Stiffness-Guided Basis Allocation in Dynamic Movement Primitives for Efficient Skill Transfer

Local AiDGX agent

arXiv:2610.01288v1 Announce Type: new Abstract: Dynamic Movement Primitives (DMPs) provide a compact and stable formulation for trajectory representation and generalization in robot skill learning. Ho

iSEE: Object Permanence Through Self-Supervision

Local AiDGX agent

arXiv:2610.01201v1 Announce Type: new Abstract: Object permanence, keeping track of an object's identity and position while it is occluded, is central to video representations that track, predict and

Human
DGX agent

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Kinematic MeanFlow: One-Step Action Generation Policy for Robotic Foundation Models

Local AiDGX agent

arXiv:2610.00864v1 Announce Type: cross Abstract: In this paper, we study how to achieve one-step action generation in Robotic Foundation Models (RFMs), aiming to overcome the high inference latency o

Learning a Resolution-Consistent Jacobian Field for Bio-Inspired Rigid-Soft Finger

Local AiDGX agent

arXiv:2610.01668v1 Announce Type: new Abstract: Bio-inspired tendon-driven rigid-soft coupled dexterous fingers exhibit strong nonlinearity and configuration-dependent sensitivity, making accurate mod

Learning to Cover Locally: Graph Neural Combinatorial Optimization under a Hard Information Horizon

Local AiDGX agent

arXiv:2610.00422v1 Announce Type: cross Abstract: Neural combinatorial optimization typically assumes a centralized solver that reads the whole instance. We study the opposite: combinatorial optimizat

Local Superior Soups: A Catalyst for Model Merging in Cross-Silo Federated Learning

Local AiDGX agent

arXiv:2410.23660v2 Announce Type: replace Abstract: Federated learning (FL) is a learning paradigm that enables collaborative training of models using decentralized data. Recently, the utilization of

Local Support Learning

Local AiDGX agent

arXiv:2610.02126v1 Announce Type: cross Abstract: We explore catastrophic forgetting in the context of large pre-trained models. By considering forgetting as a geometric problem in the input space of

Localisation-Aware Uncertainty for Pretrained Object Detection

Local AiDGX agent

arXiv:2610.01409v1 Announce Type: new Abstract: Reliable uncertainty estimation is essential for deploying object detectors when distribution/covariate shift and adversarial attacks may occur. Existin

Managing Context and Communication in Distributed Agentic UAV Swarms

Local AiDGX agent

arXiv:2610.01569v1 Announce Type: cross Abstract: Unmanned aerial vehicle (UAV) swarms increasingly rely on language-model agents to provide adaptive mission-level reasoning in uncertain environments.

MedVL-SAM2: A unified 3D medical vision-language model for multimodal reasoning and prompt-driven segmentation

Local AiDGX agent

arXiv:2601.09879v2 Announce Type: replace-cross Abstract: Recent progress in medical vision-language models (VLMs) has achieved strong performance on image-level text-centric tasks such as report gene

Multi-agent Auditory Scene Analysis: Improved Localization Speed and Robustness by Multi-beamformed Speech Quality Feedback

Local AiDGX agent

arXiv:2610.00538v1 Announce Type: cross Abstract: A real-time auditory scene analyzer (ASA) aims to carry out the tasks of locating, separating and classifying the sound sources present in a given aco

MVDG: Efficient Multi-view 3D Disambiguation on Unconstrained Real-World Images

Local AiDGX agent

arXiv:2610.01098v1 Announce Type: new Abstract: Illusory matches between distinct yet visually similar 3D surfaces--doppelgangers--remain a fundamental obstacle for large-scale, in-the-wild 3D reconst

My agent could do everything except get past a login page, so I built it a browser that hands the login to my phone

Local AiDGX agent

I wanted my agent to do boring web chores: check an order, star a repo, fill in a form. Every time, it hit a login page and stopped dead. My options were to give it my password and cookies, or sit the

New Architecture from Percepta: Spotlight — separating intelligence from memory, allowing knowledge and skills to grow without changing the model's weights.

Local AiDGX agent

https://www.percepta.ai/blog/can-llms-grow-their-own-capabilities https://www.percepta.ai/blog/spotlight-memory 'Our new architecture, Spotlight, replaces attention with a memory that escapes this tra

Nvidia announces a version of DGX Spark with 64 GB of unified memory for 4,999, or 1,000 more than the 128 GB version at launch (Michael Kan/PCMag)

Local AiDGX agent

Michael Kan / PCMag: Nvidia announces a version of DGX Spark with 64 GB of unified memory for 4,999, or 1,000 more than the 128 GB version at launch — The ongoing memory shortage has prompted Nvidia t

NVIDIA DGX Spark 64GB Gives Developers More Ways to Build and Scale Local AI

Local AiDGX agent

Local AI is becoming more useful by the token. As AI agents move from experiments into everyday development, increasingly capable open models are shrinking to fit on more devices, giving builders more

Ollama does not remember datasets

Local AiDGX agent

I am trying to import two large datasets to enable statistical analysis. After importing the second dataset, Ollama tells me it has no record of that dataset. Intel i9-11900KF Nvidia 3080Ti 12GB Ubunt

One Basis to Animate Them All: Gaussian Blendshape Distillation for Real-Time Avatars

Local AiDGX agent

arXiv:2610.02207v1 Announce Type: cross Abstract: 3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bot

OneStreamer: Unifying Perception, Memory, and Proactive Response in Streaming Video Interaction

Local AiDGX agent

arXiv:2610.01762v1 Announce Type: new Abstract: Streaming video LLMs must retain evidence before its relevance to future tasks is known and respond when sufficient evidence becomes available. The chal

Physics-Refined Spatiotemporal Forecasting on Open-Boundary Hydrologic Graphs

Local AiDGX agent

arXiv:2610.01765v1 Announce Type: new Abstract: Spatiotemporal forecasting on hydrologic graphs is especially prone to instability in open-boundary systems, where the forecast domain exchanges fluxes

quARtet Marker: A 3D-Printable Multi-Tag Fiducial for Robust Near-Frontal Pose Estimation

Local AiDGX agent

arXiv:2610.01072v1 Announce Type: new Abstract: Robotic manipulation of labware is difficult when transparent or reflective objects must be identified and localized. Coded planar fiducials are a pract

ReCast: Contract-Preserving Protection for Fixed-Interface Multimodal Reasoning

Local AiDGX agent

arXiv:2610.01184v1 Announce Type: cross Abstract: Remote multimodal models offer strong numerical reasoning capabilities over charts and speech, but sending private inputs risks exposing sensitive con

RISED: RubrIcs for agentic multi-environment Selection and sElf-Distillation

Local AiDGX agent

arXiv:2610.00979v1 Announce Type: new Abstract: Training a single LLM agent jointly across diverse interactive environments has attracted increasing attention as a route to generalist agents. Existing

Sample complexity bounds for categorical Markov random fields via Discrete Diffusions

Local AiDGX agent

arXiv:2610.02128v1 Announce Type: cross Abstract: Many applications in statistics, economics, and physics require sampling from high-dimensional categorical distributions with local dependence structu

SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation

Local AiDGX agent

arXiv:2610.02201v1 Announce Type: cross Abstract: High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize l

Smoother Flow Matching via Contrastive Trajectory Repulsion

Local AiDGX agent

arXiv:2610.01408v1 Announce Type: new Abstract: Trajectory crossing remains a critical bottleneck in Flow Matching (FM), and previous works typically view these crossings from a theoretical optimizati

SPHERE: Adaptive VR Indoor Scene Generation via LLM-Enhanced Spatial Preference Learning and Human-in-the-Loop RL

Local AiDGX agent

arXiv:2610.02023v1 Announce Type: new Abstract: While Large Language Models (LLMs) advance 3D indoor scene synthesis, current pipelines fail to retain user-specific preferences across sessions, making

Subtoken Vision Transformer for Fine-grained Recognition

Local AiDGX agent

arXiv:2607.09086v2 Announce Type: replace Abstract: We present Subtoken Vision Transformer (SubViT), a selective image tokenization method for fine-grained visual recognition. Standard Vision Transfor

Supervising Sound Localization by In-the-wild Egomotion

Local AiDGX agent

arXiv:2610.01388v1 Announce Type: cross Abstract: We present a method for learning binaural sound localization using egomotion as a supervisory signal. Over the course of a video, the cameras directio

The RSNA Intracranial Aneurysm (RSNA-ICA) Dataset

Local AiDGX agent

arXiv:2610.01135v1 Announce Type: new Abstract: Intracranial aneurysm rupture is associated with substantial morbidity and mortality, yet aneurysm detection remains challenging, particularly for small

Token-Level Video Reinforcement Learning

Local AiDGX agent

arXiv:2610.01973v1 Announce Type: new Abstract: Reinforcement learning (RL) for video generation usually assigns one scalar reward to an entire sampled video. Yet a video is not uniformly flawed: some

Towards Subject Consistency over Dynamic Subject Sets in Video Generation

Local AiDGX agent

arXiv:2610.01052v1 Announce Type: new Abstract: We argue that as video generation extends to longer durations, subject consistency should be evaluated over extit{dynamic subject sets}. We therefore in

Trust the Direction, Search the Step: Zero-and-First-Order Methods for LLM Fine-Tuning

Local AiDGX agent

arXiv:2610.02190v1 Announce Type: new Abstract: Step-size selection remains a central challenge in large-scale neural network optimization; conservative steps slow convergence, while aggressive steps

Uncertainty-Guided Handshake: Efficient Human-in-the-Loop Refinement for Surgical-Grade Glioma Segmentation

Local AiDGX agent

arXiv:2610.01452v1 Announce Type: new Abstract: While state-of-the-art automated models for medical image segmentation achieve high mean performance, they frequently suffer from localized, catastrophi

Varda-single-1.0: deterministic data-driven weather forecasting at 1 km resolution over Switzerland's complex topography

Local AiDGX agent

arXiv:2610.01835v1 Announce Type: cross Abstract: We present Varda-single-1.0, a medium-range data-driven weather prediction system built for the Alpine domain. It provides hourly deterministic region

Variability Aware Recursive Neural Network (VARNN): A Residual-Memory Model for Capturing Temporal Deviation in Sequence Regression Modeling

Local AiDGX agent

arXiv:2510.08944v2 Announce Type: replace Abstract: Real-world time-series regression often involves non-stationarity, heteroscedasticity, and regime changes, under which recent prediction errors may

Video Evidence Indexing: Learning Where to Look from Video Previews for Token-Budgeted Long-Video Question Answering

Local AiDGX agent

arXiv:2610.00757v1 Announce Type: new Abstract: Long-video question answering is limited by the high cost of visual tokens and by the fixed context width of current VLMs. A long-video question may req

When Do Causal World Models Help Modular LLM Agents

Local AiDGX agent

arXiv:2610.00012v1 Announce Type: new Abstract: LLM agents increasingly act through modular systems, such as order, payment, inventory, and shipment services, where actions in one module change which

1 Oct 2026

$5400 eBay 8x V100 server cranks on flash-next

Local AiDGX agent

Had opus 5.5 do the bring up.. super solid results. Using only 4 GPU results in KV of like 120k with image on. 27B TP=4 results in >200 tok/s with dflash, prefill around 2.5-3.5k. Both these are runni

Aegis: Generative Gradient Masking for Privacy-Preserving Medical Federated Learning

Local AiDGX agent

arXiv:2609.38339v1 Announce Type: cross Abstract: Federated learning (FL) has become a foundational paradigm for multi-institutional medical AI, allowing hospitals and research centers to jointly trai

Agentic Tool-Augmented Reasoning for Explainable Image Forgery Detection

Local AiDGX agent

arXiv:2609.39066v1 Announce Type: new Abstract: Conventional image forgery detection methods produce binary scores or pixel-level masks without interpretable evidence, while recent multimodal large la

Anyone had transcript cleanup change what the person meant?

Local AiDGX agent

'Tuesday, sorry Thursday' is not the same as 'Tuesday Thursday'. And losing 'don't' is a pretty big edit. What do you put in tests for the cleanup step? I'd start with corrections, names and numbers,

Astrabox - Open source Arcade Game Generator

Local AiDGX agent

Hey everyone! I’ve been working on ASTRABOX: an arcade interface where you describe a game, the AI builds it, and you can ask for changes by voice while playing. Each game gets its own visuals and gam

Atomizer-IO: Beyond Pixels, Patches and Grids

Local AiDGX agent

arXiv:2609.40320v1 Announce Type: new Abstract: Most vision architectures assume that observations lie on a regular grid, an effective abstraction for natural images but a restrictive one for sensing

Belief-Aware Multi-Agent Path Finding under Map Uncertainty

Local AiDGX agent

arXiv:2609.40269v1 Announce Type: new Abstract: Multi-Agent Path Finding (MAPF) aims to find collision-free paths for multiple agents in a shared environment. Classical MAPF assumes that all static ob

Beyond Accuracy: Prefix-Invariant Realizations of Low-Precision Fast Matrix Multiplication

Local AiDGX agent

arXiv:2609.39816v1 Announce Type: new Abstract: Fast matrix multiplication saves multiplications through exact cancellation, but rounding sums that mix token rows can leave contributions from later to

BIM Informed Visual SLAM for Construction Environments

Local AiDGX agent

arXiv:2509.13972v4 Announce Type: replace Abstract: Monitoring building construction sites requires comparing the as-planned design with the as-built state, which can be estimated in real time using S

BTC3D: Blended Tile Conditioning for Detail-Enhancing Image-to-3D Generation

Local AiDGX agent

arXiv:2609.39709v1 Announce Type: new Abstract: Recent diffusion-based pipelines have achieved promising progress in image-to-3D synthesis. However, generating high-fidelity details remains challengin

Build Local AI Apps with C++ and NVIDIA TensorRT RTX Samples

Local AiDGX agent

The Nvidia Deploy repository provides open‑source C++ samples that pair ONNX Runtime with the TensorRT RTX execution provider to accelerate local inference on Windows and Linux. It separates model exp

Client and Training Data Selection for Computationally Efficient Synchronized Federated Learning

Local AiDGX agent

arXiv:2609.39250v1 Announce Type: new Abstract: Federated learning (FL) is a promising paradigm of machine learning, which preserves user privacy by enabling learning without sharing raw data with a c

Component-Aware Feedback for Self-Evolving Programs

Local AiDGX agent

arXiv:2609.38639v1 Announce Type: new Abstract: LLM-guided evolutionary search can discover complex programs, but existing methods mostly only save candidate programs and fitness scores while discardi

DDR4/PCIe4 vs DDR5/PCIe5 for LLMs- I benchmarked them for pre-training. What are your thoughts?

Local AiDGX agent

Hello everyone. I've recently ran some experiments comparing DDR4/PCIe4 and DDR5/PCIe5 for AI workstations on a pre-training run, and would like to hear yours thoughts. First of all, and as a summary

Decode-Latency Feedback Prefill: A Model-Free Controller and Its Generalization Limits

Local AiDGX agent

arXiv:2609.38386v1 Announce Type: new Abstract: Concurrent autoregressive inference creates a fundamental interference problem: prefilling a newly arrived long prompt can delay tokens for requests tha

Distilling Diffusion Score Discrepancy for Efficient Training Data Attribution

Local AiDGX agent

arXiv:2609.38776v1 Announce Type: cross Abstract: Training data attribution for diffusion models aims to identify the training samples that influence a generated instance, but existing methods either

Five roles for an Ollama-based workflow: architecture walkthrough + Python scaffold

Local AiDGX agent

Hi everyone — I'm behind Autonomous Workday, and I'm sharing an English-language architecture walkthrough about building an event-driven workflow around local inference. The proposed flow separates fi

Frame Differential On-Policy Self-Distillation for Video Reasoning

Local AiDGX agent

arXiv:2609.39021v1 Announce Type: new Abstract: Reinforcement learning (RL) has substantially improved the reasoning ability of multimodal language models through verifiable rewards and increasingly f

Function beyond Form: Functional Correspondence for Cross-Embodiment Dexterous Grasp Generation

Local AiDGX agent

arXiv:2609.39006v1 Announce Type: new Abstract: Cross-embodiment dexterous grasp generation remains challenging because robotic hands differ substantially in geometry, topology, and kinematics. Existi

Generalized Residual Closure: General Learning Dynamics for Stability-Plasticity Compatibility

Local AiDGX agent

arXiv:2609.38911v1 Announce Type: new Abstract: Learning must acquire new capabilities while preserving both prior responsibilities and the capacity to learn again. We introduce Generalized Residual C

GRC-Pose: Generation-Reconstruction Correspondence for Prior-Free 6D Object Pose Tracking

Local AiDGX agent

arXiv:2609.39116v1 Announce Type: new Abstract: Prior-free 6D object pose tracking seeks to recover the trajectory of an unseen object from a single RGB video without object-specific CAD models, posed

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