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  • All entries126,493
  • Agents10,598
  • Applications7,141
  • Companies3
  • Concepts7
  • Hardware2,762
  • Industry6,801
  • Local Ai6,986
  • Model Releases36,448
  • Research29,589
  • Safety19,566
  • Syntheses31
  • Tools1,779
  • Tutorials4,782

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126,493Total entries
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Search: “hardware”

GridTimelineEvolution
7,016 results
Hardware

Glance Forcing: Making Bidirectional Diffusion Autoregressive at a Glance

DGX agent

arXiv:2610.20220v1 Announce Type: new Abstract: Autoregressive generation underlies real-time, causal video synthesis and is the backbone of video world models. Today's dominant approach distills a bi

hardwarearxiv-cs-cv
15 Oct 2026
Hardware
Human
DGX agent

Content type
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How Windows is being optimized for Nvidia’s RTX Spark laptops

DGX agent

Microsoft and Nvidia held a launch party for the first wave of RTX Spark laptops last week in San Francisco, where a new wave of AI PCs took center stage amid a packed crowd and a lively hands-on area

hardwarethe-verge-ai
15 Oct 2026
Hardware

Into the LidarVerse: A Real-Time Unified LiDAR World Model Across Tasks and Sensors

DGX agent

arXiv:2610.19201v1 Announce Type: new Abstract: We present LidarVerse, a real-time unified LiDAR world model for sensor simulation across tasks and sensors. Existing LiDAR simulators largely follow on

hardwarearxiv-cs-cv
15 Oct 2026
Hardware

JetSpec++: Foresight Parallel Drafting with Self Refinements

DGX agent

arXiv:2610.19792v1 Announce Type: new Abstract: Speculative decoding's effectiveness is governed by two quantities: the acceptance rate of drafted tokens and the cost of producing them. We show the tw

hardwarearxiv-cs-cl
15 Oct 2026
Hardware

Joint Subspace Sparse Attention for Efficient Long-Context Decoding

DGX agent

arXiv:2610.19026v1 Announce Type: new Abstract: Sparse attention reduces the KV-cache traffic that dominates long-context LLM decoding, but practical methods largely operate at coarse granularity. Tok

hardwarearxiv-cs-cl
15 Oct 2026
Hardware

JointServe: Serving Multi-Model Agents on Memory-Constrained GPUs

DGX agent

arXiv:2610.19822v1 Announce Type: cross Abstract: LLM agents are evolving from a single model calling tools to planners that orchestrate multiple expert models whose capabilities live in distinct weig

hardwarearxiv-cs-lg
15 Oct 2026
Hardware

My dear friends, I’d like to show you my latest toy project Introducing Handwired: turn your regular JavaScript code into a neural net! - no…

DGX agent

My dear friends, I’d like to show you my latest toy project Introducing Handwired: turn your regular JavaScript code into a neural net! - no training - exact outputs vs the JS program - fully differen

hardwareemad-mostaque--x
15 Oct 2026
Hardware

NVIDIA Expands Advanced Technology Access for Europe’s Scientific Community Through Open Learning Resources, Collaborations and Compute

DGX agent

Much of today’s scientific progress begins with computation. But turning accelerated computing’s potential into scientific progress — modeling climate systems, designing molecules, simulating material

hardwarenvidia-blog
15 Oct 2026
Hardware

NYC showed up! Together AI × NVIDIA × Reflection. A full room of builders, great conversations, and a shared excitement for what’s next in o…

DGX agent

NYC showed up! Together AI × NVIDIA × Reflection. A full room of builders, great conversations, and a shared excitement for what’s next in open AI. Thanks to everyone who joined us tonight. Berlin and

hardwaretogether-ai--x
15 Oct 2026
Hardware

PAWA: Panoramic Action-conditioned World Modeling for Multiple Agents

DGX agent

arXiv:2610.20240v1 Announce Type: new Abstract: A multiplayer world model must predict how the independent actions of several players change a shared environment, including changes outside a player's

hardwarearxiv-cs-cv
15 Oct 2026
Research

RUBATO: Decoupled Clocks Allow Full-Duplex Models to Think as Fast as They Can

DGX agent

arXiv:2610.14299v1 Announce Type: cross Abstract: Recent Speech Full-Duplex (FDX) models are capable of engaging in naturalistic conversation by listening and speaking at the same time. Building on th

researcharxiv-cs-ai
15 Oct 2026
Hardware

Scaling LLM Inference via Parallelism: Throughput-Latency Trade-off

DGX agent

arXiv:2610.19405v1 Announce Type: cross Abstract: Large Language Model (LLM) serving systems must balance latency and throughput while efficiently utilizing distributed GPU resources. This challenge a

hardwarearxiv-cs-lg
15 Oct 2026
Hardware

Seeing at the Edge: Energy Characterization of Vision-Language Model Inference on Edge Platforms

DGX agent

arXiv:2610.20136v1 Announce Type: new Abstract: Vision-language models (VLMs) are moving onto edge devices, but little is known about how much energy they draw on single-board computers with NPU or GP

hardwarearxiv-cs-lg
15 Oct 2026
Hardware

Size Generalization for Diffusion Routing Solvers

DGX agent

arXiv:2610.17192v1 Announce Type: new Abstract: Routing problems, like the Traveling Salesman Problem (TSP) and the Capacitated Vehicle Routing Problem (CVRP), are NP-hard and slow to solve for large

hardwarearxiv-cs-ai
15 Oct 2026
Hardware

Speculative Sampling in Interactive Video Generation

DGX agent

arXiv:2610.20556v1 Announce Type: new Abstract: Interactive video generation commonly relies on small bidirectional chunks to reduce response latency. Yet our preliminary experiments show that larger

hardwarearxiv-cs-cv
15 Oct 2026
Hardware

Stable Token-level Scheduling for Serverless LLM Inference

DGX agent

arXiv:2610.17689v1 Announce Type: new Abstract: Serverless inference is emerging as an efficient deployment model for Large Language Models (LLMs) due to its ability to elastically scale resources, im

hardwarearxiv-cs-ai
15 Oct 2026
Hardware

The Nordics and NVIDIA Show What’s Possible When a Region Commits to Advanced Computing

DGX agent

The Nordic countries have become the European leader in unicorn startup density, producing the most emerging companies valued at $1 billion or more per capita on the continent. Now, a new chapter for

hardwarenvidia-blog
15 Oct 2026
Hardware

Unlocking Structured Pruning for Reasoning Language Models via Attention-Preserving MLP Trimming

DGX agent

arXiv:2610.19121v1 Announce Type: cross Abstract: Structured pruning reduces LLM inference costs by removing model components to produce smaller dense models. However, existing methods can cause reaso

hardwarearxiv-cs-cl
15 Oct 2026
Model Releases

Your Transformer Is Secretly Elastic

DGX agent

arXiv:2610.20588v1 Announce Type: new Abstract: Scaling up transformers has produced models with broad capabilities, deployed across heterogeneous hardware and fluctuating workloads. Yet, model famili

model-releasesarxiv-cs-lg
15 Oct 2026
Hardware

Apple closes above a 5T market cap for the first time, the second company after Nvidia to do so; Apple had crossed 5T six times intraday previously (Rolfe Winkler/Wall Street Journal)

DGX agent

Rolfe Winkler / Wall Street Journal: Apple closes above a 5T market cap for the first time, the second company after Nvidia to do so; Apple had crossed 5T six times intraday previously — To power Appl

hardwaretechmeme
14 Oct 2026
Hardware

AUGUstus: Autonomous Driving VLA Model with Unified Generation and Understanding

DGX agent

arXiv:2610.16985v1 Announce Type: new Abstract: Vision-language-action (VLA) models show strong potential for end-to-end autonomous driving by leveraging world knowledge and understanding to excel in

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

BELT : BEhavior-Aligned Low-Rank KV Cache Compression with Learned Top-k Rank Allocation

DGX agent

arXiv:2610.17966v1 Announce Type: new Abstract: Long-context inference makes the key-value (KV) cache a major memory bottleneck for large language models. We propose BELT, a low-rank KV cache compress

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

Competition Domains Matter: Selective Head Globalization for Training-Free Sparse Attention in Video Diffusion Transformers

DGX agent

arXiv:2610.14672v1 Announce Type: new Abstract: Training-free sparse attention is a practical route to efficient video diffusion transformer inference, yet existing methods typically fix the competiti

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

Denoise X: Self-Supervised U-Net for Quantum Mottle Suppression in Chest Radiography

DGX agent

arXiv:2610.18556v1 Announce Type: new Abstract: Deep learning for medical image restoration is often constrained by the need for paired training data. Acquiring perfectly registered clean-noisy radiog

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

DIGS: Distribution-Informed Gaussian Splatting for Training-Free Open-Vocabulary 3D Segmentation

DGX agent

arXiv:2610.16177v1 Announce Type: new Abstract: Open-vocabulary 3D Gaussian segmentation typically binds semantic features to the per-Gaussian state via per-scene gradient training (1-4 h) or the more

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

DisaggKD: Efficient Knowledge Distillation through Teacher-Student Disaggregation and a Fused Loss

DGX agent

arXiv:2610.17644v1 Announce Type: new Abstract: Knowledge distillation (KD) frameworks place teacher and student on the same GPUs, so per-GPU memory limits the teachers that fit. DisaggKD separates th

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

Event2Vec: additive event embeddings where a linear score on a history decomposes exactly into per-event terms [P]

DGX agent

I've been working on Event2Vec, a small library for learning embeddings of discrete event sequences (purchases, logs, clinical codes, etc.) with a deliberately simple structure: a history is the runni

hardwarer-machinelearning
14 Oct 2026
Hardware

FastEEP: Fast Intra-Instance Elastic Scaling for Expert-Parallel MoE Serving

DGX agent

arXiv:2610.18451v1 Announce Type: cross Abstract: Large-scale expert parallelism (EP) has become the standard deployment configuration for Mixture-of-Experts (MoE) models in production. Meanwhile, the

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

FlashMask-3: Efficient and Expressive Mask-Aware Distributed Attention

DGX agent

arXiv:2610.17901v1 Announce Type: new Abstract: Long-context training of large language and multimodal models couples structured attention masks (document, prefix-LM, share-question, sliding-window, b

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

Force Sensor-Based Picking Pattern Analysis and Two-Jaw Gripper Design for Cherry Tomato Robotic Harvesting in Greenhouse

DGX agent

arXiv:2610.18160v1 Announce Type: new Abstract: Robotic harvesting of cherry tomatoes in greenhouses remains challenging due to dense fruit clusters, delicate skin, and the need for gentle yet effecti

hardwarearxiv-cs-ro
14 Oct 2026
Hardware

FORGE: Procedural Weight Generation for Sparse MoE Inference

DGX agent

arXiv:2610.16890v1 Announce Type: cross Abstract: We introduce FORGE (Fast On-chip Rotor Generation for Experts), a procedural weight generation system for Sparse Mixture-of-Experts (MoE) inference. R

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

FoundationVIO: Enforcing Metric Scale in Feed-forward Visual-Inertial Odometry

DGX agent

arXiv:2610.14951v1 Announce Type: new Abstract: Feed-forward geometric foundation models (GFMs) directly predict dense geometry and camera poses from batches of images. Emerging visual SLAM methods ch

hardwarearxiv-cs-ro
14 Oct 2026
Hardware

H-DDCM: Hadamard Codebooks for Fast Generative Image and Video Compression

DGX agent

arXiv:2610.18125v1 Announce Type: new Abstract: Training-free diffusion-based compression methods repurpose the generative priors of a diffusion or a flow model to compress data without retraining the

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

Human-like autonomy emerges from self-play and a pinch of human data

DGX agent

arXiv:2606.19370v2 Announce Type: replace Abstract: Self-play reinforcement learning has recently emerged as a way to train driving policies without any human data. It uses cheap, large-scale simulati

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

InstantViR: Real-Time Video Inverse Problem Solver with Distilled Diffusion Prior

DGX agent

arXiv:2511.14208v3 Announce Type: replace Abstract: Video inverse problems are fundamental to streaming, telepresence, and AR/VR, where high perceptual quality must coexist with tight latency constrai

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

Jensen Huang announces 2B in new European Nvidia investments, including in French startups Doctolib and Genesis AI, adding to 8B invested over the past year (Benoit Berthelot/Bloomberg)

DGX agent

Benoit Berthelot / Bloomberg: Jensen Huang announces 2B in new European Nvidia investments, including in French startups Doctolib and Genesis AI, adding to 8B invested over the past year — Nvidia Corp

hardwaretechmeme
14 Oct 2026
Hardware

LunaTP: Enabling Efficient and Scalable Tensor Product for Equivariant MLIPs

DGX agent

arXiv:2610.18393v1 Announce Type: cross Abstract: Equivariant machine learning interatomic potentials (MLIPs) promise atomistic simulations with accuracy approaching that of quantum-mechanical calcula

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

Optimizing Agent Reliability and Tool Calling Efficiency for Chip Design Using NVIDIA NeMo Gym

DGX agent

NVIDIA NeMo Gym is an open‑source evaluation environment that diagnoses failure modes and tracks error propagation across multistage chip‑design workflows. In Siemens’ Fuse EDA case, the Gym was used

hardwarenvidia-developer
14 Oct 2026
Hardware

PACC: Protocol-Aware Cross-Layer Compression for Compact Network Traffic Representation

DGX agent

arXiv:2602.08331v2 Announce Type: replace-cross Abstract: Network traffic classification underpins network security and management but faces growing challenges from pervasive encryption and evolving p

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

Refine Where It Matters: Contact-Adaptive Meshing for Deformable Object Manipulation

DGX agent

arXiv:2610.14142v1 Announce Type: new Abstract: Deformable-object manipulation requires accurate modeling of highly localized contact while maintaining simulation speeds suitable for interactive use.

hardwarearxiv-cs-ro
14 Oct 2026
Hardware

Resource-Efficient 3D Shape and Orientation Estimation of Road Users using Roadside RGB Camera and 3D Radar

DGX agent

arXiv:2610.18417v1 Announce Type: new Abstract: End-to-end deep learning pipelines for camera-radar 3D object detection are well established in driver assistance systems and autonomous vehicles; howev

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

Scaling Repeated-Data Pretraining: Batch Size, Regularization, and GPU-Time Tradeoffs

DGX agent

arXiv:2610.15965v1 Announce Type: new Abstract: We study pretraining when compute is abundant but unique training data are finite, requiring repeated training on the same data. We first revisit infini

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

$SPCX isn't just building compute faster than every other neocloud It has something none of them have: OPTIONALITY on every GPU it deploys E…

DGX agent

SPCX isn't just building compute faster than every other neocloud It has something none of them have: OPTIONALITY on every GPU it deploys Every GW SpaceX brings online has two paths to revenue: 1. use

hardwareelon-musk--x
14 Oct 2026
Hardware

SplatBus: A Gaussian Splatting Viewer Framework via GPU Interprocess Communication

DGX agent

arXiv:2601.15431v2 Announce Type: replace-cross Abstract: Radiance field-based rendering methods have attracted significant interest from the computer vision and computer graphics communities. They en

hardwarearxiv-cs-cv
14 Oct 2026
Hardware

Supermicro wants AI factories judged by how fast they go live, not by GPU count

DGX agent

AI factory deployment has long been a race to secure graphics processing units, but the builders of those systems are finding that compute is only half the problem. Data pipelines, storage costs and t

hardwaresiliconangle
14 Oct 2026
Hardware

Swarm Telepathy: Prefill-Free KV-Cache Transfer Across Families

DGX agent

arXiv:2610.15095v1 Announce Type: new Abstract: LLM multi-agent systems split work across agents that communicate through text. An agent summarizes its findings, another agent receives the text. This

hardwarearxiv-cs-lg
14 Oct 2026
Hardware

The cancelation of the Grace Hopper Conference may actually point to a reduction in overall junior-level recruitment and job growth. I spoke…

DGX agent

The cancelation of the Grace Hopper Conference may actually point to a reduction in overall junior-level recruitment and job growth. I spoke about AI at GHC 2018, and it was 20,000+ attendees, majorit

hardwareallie-k--miller--x
14 Oct 2026
Hardware

When Log Parsing Removes What Matters: Detecting Failures in Distributed GPU Workloads

DGX agent

arXiv:2610.14009v1 Announce Type: new Abstract: Large AI models increasingly rely on distributed GPU execution, yet it remains unclear whether established failure analysis methods transfer effectively

hardwarearxiv-cs-lg
14 Oct 2026
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